| lud ko noga vs Kazuya | 313–406 | 43.53% |
| lud ko noga vs Jin | 244–283 | 46.30% |
| lud ko noga vs Armor King | 230–283 | 44.83% |
| lud ko noga vs Bryan | 207–249 | 45.39% |
| lud ko noga vs Heihachi | 195–227 | 46.21% |
| lud ko noga vs Reina | 169–209 | 44.71% |
| lud ko noga vs King | 145–178 | 44.89% |
| lud ko noga vs Dragunov | 133–189 | 41.30% |
| lud ko noga vs Steve | 130–168 | 43.62% |
| lud ko noga vs Yoshimitsu | 134–137 | 49.45% |
| lud ko noga vs Law | 160–108 | 59.70% |
| lud ko noga vs Fahkumram | 107–131 | 44.96% |
| lud ko noga vs Lee | 87–128 | 40.47% |
| lud ko noga vs Hwoarang | 91–123 | 42.52% |
| lud ko noga vs Devil Jin | 96–115 | 45.50% |
| lud ko noga vs Paul | 70–140 | 33.33% |
| lud ko noga vs Lili | 81–125 | 39.32% |
| lud ko noga vs Jun | 96–97 | 49.74% |
| lud ko noga vs Nina | 75–89 | 45.73% |
| lud ko noga vs Asuka | 72–85 | 45.86% |
| lud ko noga vs Azucena | 58–94 | 38.16% |
| lud ko noga vs Anna | 55–92 | 37.41% |
| lud ko noga vs Clive | 58–75 | 43.61% |
| lud ko noga vs Victor | 50–65 | 43.48% |
| lud ko noga vs Lidia | 64–50 | 56.14% |
| lud ko noga vs Lars | 53–54 | 49.53% |
| lud ko noga vs Alisa | 34–64 | 34.69% |
| lud ko noga vs Feng | 48–48 | 50.00% |
| lud ko noga vs Eddy | 36–59 | 37.89% |
| lud ko noga vs Xiaoyu | 32–60 | 34.78% |
| lud ko noga vs Jack-8 | 30–58 | 34.09% |
| lud ko noga vs Claudio | 26–60 | 30.23% |
| lud ko noga vs Miary Zo | 38–46 | 45.24% |
| lud ko noga vs Raven | 35–34 | 50.72% |
| lud ko noga vs Leroy | 25–32 | 43.86% |
| lud ko noga vs Shaheen | 26–29 | 47.27% |
| lud ko noga vs Leo | 15–36 | 29.41% |
| lud ko noga vs Kuma | 15–17 | 46.88% |
| lud ko noga vs Zafina | 13–14 | 48.15% |
| lud ko noga vs Panda | 13–12 | 52.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.