| ttv/ShinRnk vs Jin | 254–204 | 55.46% |
| ttv/ShinRnk vs Kazuya | 230–169 | 57.64% |
| ttv/ShinRnk vs King | 217–137 | 61.30% |
| ttv/ShinRnk vs Dragunov | 155–99 | 61.02% |
| ttv/ShinRnk vs Bryan | 135–115 | 54.00% |
| ttv/ShinRnk vs Steve | 154–92 | 62.60% |
| ttv/ShinRnk vs Reina | 156–87 | 64.20% |
| ttv/ShinRnk vs Paul | 118–80 | 59.60% |
| ttv/ShinRnk vs Hwoarang | 98–100 | 49.49% |
| ttv/ShinRnk vs Law | 106–77 | 57.92% |
| ttv/ShinRnk vs Asuka | 100–82 | 54.95% |
| ttv/ShinRnk vs Lili | 117–60 | 66.10% |
| ttv/ShinRnk vs Heihachi | 84–87 | 49.12% |
| ttv/ShinRnk vs Clive | 91–73 | 55.49% |
| ttv/ShinRnk vs Yoshimitsu | 95–61 | 60.90% |
| ttv/ShinRnk vs Azucena | 89–62 | 58.94% |
| ttv/ShinRnk vs Devil Jin | 87–61 | 58.78% |
| ttv/ShinRnk vs Jun | 76–65 | 53.90% |
| ttv/ShinRnk vs Lidia | 71–62 | 53.38% |
| ttv/ShinRnk vs Victor | 65–59 | 52.42% |
| ttv/ShinRnk vs Lee | 74–48 | 60.66% |
| ttv/ShinRnk vs Armor King | 58–48 | 54.72% |
| ttv/ShinRnk vs Feng | 48–56 | 46.15% |
| ttv/ShinRnk vs Eddy | 57–41 | 58.16% |
| ttv/ShinRnk vs Xiaoyu | 45–50 | 47.37% |
| ttv/ShinRnk vs Nina | 55–40 | 57.89% |
| ttv/ShinRnk vs Leo | 42–50 | 45.65% |
| ttv/ShinRnk vs Leroy | 52–38 | 57.78% |
| ttv/ShinRnk vs Lars | 41–38 | 51.90% |
| ttv/ShinRnk vs Claudio | 40–39 | 50.63% |
| ttv/ShinRnk vs Alisa | 31–33 | 48.44% |
| ttv/ShinRnk vs Jack-8 | 33–27 | 55.00% |
| ttv/ShinRnk vs Raven | 28–29 | 49.12% |
| ttv/ShinRnk vs Kuma | 21–35 | 37.50% |
| ttv/ShinRnk vs Anna | 28–28 | 50.00% |
| ttv/ShinRnk vs Shaheen | 26–20 | 56.52% |
| ttv/ShinRnk vs Zafina | 10–16 | 38.46% |
| ttv/ShinRnk vs Fahkumram | 18–8 | 69.23% |
| ttv/ShinRnk vs Miary Zo | 11–7 | 61.11% |
| ttv/ShinRnk vs Panda | 6–8 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.