| DevilNeverCryy vs Kazuya | 90–56 | 61.64% |
| DevilNeverCryy vs Jin | 60–40 | 60.00% |
| DevilNeverCryy vs King | 55–34 | 61.80% |
| DevilNeverCryy vs Yoshimitsu | 47–41 | 53.41% |
| DevilNeverCryy vs Reina | 47–41 | 53.41% |
| DevilNeverCryy vs Bryan | 53–26 | 67.09% |
| DevilNeverCryy vs Hwoarang | 50–25 | 66.67% |
| DevilNeverCryy vs Dragunov | 44–31 | 58.67% |
| DevilNeverCryy vs Lidia | 32–30 | 51.61% |
| DevilNeverCryy vs Steve | 40–17 | 70.18% |
| DevilNeverCryy vs Jun | 30–21 | 58.82% |
| DevilNeverCryy vs Devil Jin | 30–20 | 60.00% |
| DevilNeverCryy vs Paul | 32–16 | 66.67% |
| DevilNeverCryy vs Lee | 22–25 | 46.81% |
| DevilNeverCryy vs Eddy | 26–20 | 56.52% |
| DevilNeverCryy vs Alisa | 17–27 | 38.64% |
| DevilNeverCryy vs Azucena | 25–18 | 58.14% |
| DevilNeverCryy vs Heihachi | 30–10 | 75.00% |
| DevilNeverCryy vs Lili | 16–22 | 42.11% |
| DevilNeverCryy vs Lars | 20–15 | 57.14% |
| DevilNeverCryy vs Nina | 22–10 | 68.75% |
| DevilNeverCryy vs Law | 21–10 | 67.74% |
| DevilNeverCryy vs Claudio | 13–15 | 46.43% |
| DevilNeverCryy vs Asuka | 15–11 | 57.69% |
| DevilNeverCryy vs Leo | 14–11 | 56.00% |
| DevilNeverCryy vs Victor | 15–10 | 60.00% |
| DevilNeverCryy vs Jack-8 | 12–12 | 50.00% |
| DevilNeverCryy vs Raven | 10–10 | 50.00% |
| DevilNeverCryy vs Feng | 12–7 | 63.16% |
| DevilNeverCryy vs Shaheen | 13–4 | 76.47% |
| DevilNeverCryy vs Leroy | 10–6 | 62.50% |
| DevilNeverCryy vs Xiaoyu | 10–5 | 66.67% |
| DevilNeverCryy vs Zafina | 7–8 | 46.67% |
| DevilNeverCryy vs Clive | 7–6 | 53.85% |
| DevilNeverCryy vs Armor King | 9–2 | 81.82% |
| DevilNeverCryy vs Kuma | 7–3 | 70.00% |
| DevilNeverCryy vs Panda | 2–1 | 66.67% |
| DevilNeverCryy vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.