| TacktiCal vs Kazuya | 207–189 | 52.27% |
| TacktiCal vs King | 179–192 | 48.25% |
| TacktiCal vs Reina | 204–160 | 56.04% |
| TacktiCal vs Bryan | 175–188 | 48.21% |
| TacktiCal vs Jin | 176–180 | 49.44% |
| TacktiCal vs Hwoarang | 132–147 | 47.31% |
| TacktiCal vs Steve | 134–142 | 48.55% |
| TacktiCal vs Lee | 102–137 | 42.68% |
| TacktiCal vs Law | 115–103 | 52.75% |
| TacktiCal vs Azucena | 122–96 | 55.96% |
| TacktiCal vs Lili | 107–109 | 49.54% |
| TacktiCal vs Dragunov | 98–118 | 45.37% |
| TacktiCal vs Yoshimitsu | 115–93 | 55.29% |
| TacktiCal vs Paul | 106–101 | 51.21% |
| TacktiCal vs Lars | 87–95 | 47.80% |
| TacktiCal vs Xiaoyu | 84–80 | 51.22% |
| TacktiCal vs Asuka | 74–85 | 46.54% |
| TacktiCal vs Devil Jin | 78–80 | 49.37% |
| TacktiCal vs Jun | 91–67 | 57.59% |
| TacktiCal vs Heihachi | 69–81 | 46.00% |
| TacktiCal vs Leo | 58–88 | 39.73% |
| TacktiCal vs Eddy | 69–69 | 50.00% |
| TacktiCal vs Victor | 73–54 | 57.48% |
| TacktiCal vs Leroy | 63–58 | 52.07% |
| TacktiCal vs Nina | 50–66 | 43.10% |
| TacktiCal vs Armor King | 55–60 | 47.83% |
| TacktiCal vs Feng | 59–52 | 53.15% |
| TacktiCal vs Raven | 49–58 | 45.79% |
| TacktiCal vs Jack-8 | 44–53 | 45.36% |
| TacktiCal vs Alisa | 43–54 | 44.33% |
| TacktiCal vs Zafina | 46–44 | 51.11% |
| TacktiCal vs Claudio | 37–42 | 46.84% |
| TacktiCal vs Fahkumram | 31–41 | 43.06% |
| TacktiCal vs Lidia | 36–35 | 50.70% |
| TacktiCal vs Clive | 37–34 | 52.11% |
| TacktiCal vs Miary Zo | 31–37 | 45.59% |
| TacktiCal vs Kuma | 33–31 | 51.56% |
| TacktiCal vs Shaheen | 23–36 | 38.98% |
| TacktiCal vs Anna | 21–29 | 42.00% |
| TacktiCal vs Panda | 11–16 | 40.74% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.