| TekGODHw0 vs Kazuya | 158–154 | 50.64% |
| TekGODHw0 vs Bryan | 145–164 | 46.93% |
| TekGODHw0 vs Hwoarang | 140–158 | 46.98% |
| TekGODHw0 vs Jin | 150–128 | 53.96% |
| TekGODHw0 vs King | 127–143 | 47.04% |
| TekGODHw0 vs Steve | 113–155 | 42.16% |
| TekGODHw0 vs Law | 111–149 | 42.69% |
| TekGODHw0 vs Lars | 135–112 | 54.66% |
| TekGODHw0 vs Paul | 123–93 | 56.94% |
| TekGODHw0 vs Lee | 110–100 | 52.38% |
| TekGODHw0 vs Heihachi | 102–88 | 53.68% |
| TekGODHw0 vs Reina | 93–96 | 49.21% |
| TekGODHw0 vs Dragunov | 106–79 | 57.30% |
| TekGODHw0 vs Lili | 100–81 | 55.25% |
| TekGODHw0 vs Fahkumram | 94–87 | 51.93% |
| TekGODHw0 vs Raven | 84–91 | 48.00% |
| TekGODHw0 vs Armor King | 82–92 | 47.13% |
| TekGODHw0 vs Devil Jin | 93–80 | 53.76% |
| TekGODHw0 vs Azucena | 83–87 | 48.82% |
| TekGODHw0 vs Yoshimitsu | 86–70 | 55.13% |
| TekGODHw0 vs Victor | 59–80 | 42.45% |
| TekGODHw0 vs Xiaoyu | 69–67 | 50.74% |
| TekGODHw0 vs Anna | 63–70 | 47.37% |
| TekGODHw0 vs Leo | 83–49 | 62.88% |
| TekGODHw0 vs Jun | 57–73 | 43.85% |
| TekGODHw0 vs Feng | 52–72 | 41.94% |
| TekGODHw0 vs Eddy | 60–64 | 48.39% |
| TekGODHw0 vs Lidia | 70–53 | 56.91% |
| TekGODHw0 vs Asuka | 49–71 | 40.83% |
| TekGODHw0 vs Nina | 61–56 | 52.14% |
| TekGODHw0 vs Jack-8 | 42–62 | 40.38% |
| TekGODHw0 vs Leroy | 56–46 | 54.90% |
| TekGODHw0 vs Clive | 58–41 | 58.59% |
| TekGODHw0 vs Alisa | 45–48 | 48.39% |
| TekGODHw0 vs Claudio | 53–36 | 59.55% |
| TekGODHw0 vs Shaheen | 39–45 | 46.43% |
| TekGODHw0 vs Zafina | 33–37 | 47.14% |
| TekGODHw0 vs Kuma | 26–23 | 53.06% |
| TekGODHw0 vs Miary Zo | 23–25 | 47.92% |
| TekGODHw0 vs Panda | 13–15 | 46.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.