| MKonTheLoose vs Kazuya | 65–62 | 51.18% |
| MKonTheLoose vs Hwoarang | 63–57 | 52.50% |
| MKonTheLoose vs Jin | 53–44 | 54.64% |
| MKonTheLoose vs Bryan | 48–45 | 51.61% |
| MKonTheLoose vs King | 40–48 | 45.45% |
| MKonTheLoose vs Reina | 45–36 | 55.56% |
| MKonTheLoose vs Paul | 47–24 | 66.20% |
| MKonTheLoose vs Heihachi | 42–29 | 59.15% |
| MKonTheLoose vs Steve | 43–26 | 62.32% |
| MKonTheLoose vs Law | 41–26 | 61.19% |
| MKonTheLoose vs Devil Jin | 29–35 | 45.31% |
| MKonTheLoose vs Lee | 31–33 | 48.44% |
| MKonTheLoose vs Fahkumram | 27–34 | 44.26% |
| MKonTheLoose vs Dragunov | 20–36 | 35.71% |
| MKonTheLoose vs Yoshimitsu | 25–28 | 47.17% |
| MKonTheLoose vs Lars | 22–26 | 45.83% |
| MKonTheLoose vs Jun | 21–27 | 43.75% |
| MKonTheLoose vs Anna | 23–24 | 48.94% |
| MKonTheLoose vs Asuka | 28–18 | 60.87% |
| MKonTheLoose vs Xiaoyu | 22–23 | 48.89% |
| MKonTheLoose vs Lili | 22–23 | 48.89% |
| MKonTheLoose vs Eddy | 24–21 | 53.33% |
| MKonTheLoose vs Azucena | 20–18 | 52.63% |
| MKonTheLoose vs Armor King | 14–21 | 40.00% |
| MKonTheLoose vs Leo | 18–13 | 58.06% |
| MKonTheLoose vs Alisa | 20–10 | 66.67% |
| MKonTheLoose vs Leroy | 15–15 | 50.00% |
| MKonTheLoose vs Feng | 14–15 | 48.28% |
| MKonTheLoose vs Nina | 16–13 | 55.17% |
| MKonTheLoose vs Claudio | 13–14 | 48.15% |
| MKonTheLoose vs Victor | 11–15 | 42.31% |
| MKonTheLoose vs Clive | 12–12 | 50.00% |
| MKonTheLoose vs Jack-8 | 10–11 | 47.62% |
| MKonTheLoose vs Raven | 11–10 | 52.38% |
| MKonTheLoose vs Lidia | 7–10 | 41.18% |
| MKonTheLoose vs Zafina | 5–6 | 45.45% |
| MKonTheLoose vs Kuma | 3–5 | 37.50% |
| MKonTheLoose vs Shaheen | 2–3 | 40.00% |
| MKonTheLoose vs Panda | 1–1 | 50.00% |
| MKonTheLoose vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.