| YKK-0129 vs Bryan | 282–280 | 50.18% |
| YKK-0129 vs Dragunov | 290–240 | 54.72% |
| YKK-0129 vs Kazuya | 217–273 | 44.29% |
| YKK-0129 vs King | 239–217 | 52.41% |
| YKK-0129 vs Paul | 229–225 | 50.44% |
| YKK-0129 vs Jin | 213–222 | 48.97% |
| YKK-0129 vs Reina | 191–196 | 49.35% |
| YKK-0129 vs Asuka | 190–174 | 52.20% |
| YKK-0129 vs Hwoarang | 192–151 | 55.98% |
| YKK-0129 vs Yoshimitsu | 134–172 | 43.79% |
| YKK-0129 vs Heihachi | 143–160 | 47.19% |
| YKK-0129 vs Lili | 172–115 | 59.93% |
| YKK-0129 vs Steve | 157–125 | 55.67% |
| YKK-0129 vs Jun | 129–142 | 47.60% |
| YKK-0129 vs Law | 146–116 | 55.73% |
| YKK-0129 vs Azucena | 110–145 | 43.14% |
| YKK-0129 vs Feng | 118–132 | 47.20% |
| YKK-0129 vs Victor | 102–146 | 41.13% |
| YKK-0129 vs Lars | 104–134 | 43.70% |
| YKK-0129 vs Alisa | 107–117 | 47.77% |
| YKK-0129 vs Xiaoyu | 112–109 | 50.68% |
| YKK-0129 vs Clive | 118–102 | 53.64% |
| YKK-0129 vs Nina | 120–98 | 55.05% |
| YKK-0129 vs Devil Jin | 90–126 | 41.67% |
| YKK-0129 vs Lidia | 91–118 | 43.54% |
| YKK-0129 vs Leo | 111–97 | 53.37% |
| YKK-0129 vs Jack-8 | 81–121 | 40.10% |
| YKK-0129 vs Claudio | 95–105 | 47.50% |
| YKK-0129 vs Lee | 110–86 | 56.12% |
| YKK-0129 vs Leroy | 69–91 | 43.12% |
| YKK-0129 vs Eddy | 62–90 | 40.79% |
| YKK-0129 vs Anna | 68–84 | 44.74% |
| YKK-0129 vs Shaheen | 57–87 | 39.58% |
| YKK-0129 vs Zafina | 51–88 | 36.69% |
| YKK-0129 vs Miary Zo | 45–84 | 34.88% |
| YKK-0129 vs Raven | 61–65 | 48.41% |
| YKK-0129 vs Armor King | 55–55 | 50.00% |
| YKK-0129 vs Kuma | 32–55 | 36.78% |
| YKK-0129 vs Fahkumram | 45–38 | 54.22% |
| YKK-0129 vs Panda | 33–39 | 45.83% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.