| JSS | BasicWeeb vs Clive | 20–10 | 66.67% |
| JSS | BasicWeeb vs Kazuya | 14–13 | 51.85% |
| JSS | BasicWeeb vs King | 18–3 | 85.71% |
| JSS | BasicWeeb vs Jin | 13–6 | 68.42% |
| JSS | BasicWeeb vs Dragunov | 11–7 | 61.11% |
| JSS | BasicWeeb vs Steve | 10–6 | 62.50% |
| JSS | BasicWeeb vs Reina | 11–5 | 68.75% |
| JSS | BasicWeeb vs Lars | 12–3 | 80.00% |
| JSS | BasicWeeb vs Fahkumram | 8–3 | 72.73% |
| JSS | BasicWeeb vs Bryan | 5–5 | 50.00% |
| JSS | BasicWeeb vs Hwoarang | 8–1 | 88.89% |
| JSS | BasicWeeb vs Yoshimitsu | 4–4 | 50.00% |
| JSS | BasicWeeb vs Eddy | 5–3 | 62.50% |
| JSS | BasicWeeb vs Paul | 5–2 | 71.43% |
| JSS | BasicWeeb vs Azucena | 4–3 | 57.14% |
| JSS | BasicWeeb vs Law | 5–1 | 83.33% |
| JSS | BasicWeeb vs Devil Jin | 3–3 | 50.00% |
| JSS | BasicWeeb vs Lee | 4–2 | 66.67% |
| JSS | BasicWeeb vs Raven | 2–4 | 33.33% |
| JSS | BasicWeeb vs Leo | 5–0 | 100.00% |
| JSS | BasicWeeb vs Heihachi | 5–0 | 100.00% |
| JSS | BasicWeeb vs Xiaoyu | 2–2 | 50.00% |
| JSS | BasicWeeb vs Asuka | 2–2 | 50.00% |
| JSS | BasicWeeb vs Lili | 3–1 | 75.00% |
| JSS | BasicWeeb vs Shaheen | 3–0 | 100.00% |
| JSS | BasicWeeb vs Nina | 3–0 | 100.00% |
| JSS | BasicWeeb vs Zafina | 2–1 | 66.67% |
| JSS | BasicWeeb vs Leroy | 3–0 | 100.00% |
| JSS | BasicWeeb vs Jun | 3–0 | 100.00% |
| JSS | BasicWeeb vs Victor | 0–3 | 0.00% |
| JSS | BasicWeeb vs Anna | 3–0 | 100.00% |
| JSS | BasicWeeb vs Feng | 0–2 | 0.00% |
| JSS | BasicWeeb vs Alisa | 2–0 | 100.00% |
| JSS | BasicWeeb vs Kuma | 0–2 | 0.00% |
| JSS | BasicWeeb vs Panda | 2–0 | 100.00% |
| JSS | BasicWeeb vs Jack-8 | 1–0 | 100.00% |
| JSS | BasicWeeb vs Claudio | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.