| GRIM EVIL vs Jin | 241–239 | 50.21% |
| GRIM EVIL vs King | 214–250 | 46.12% |
| GRIM EVIL vs Kazuya | 237–207 | 53.38% |
| GRIM EVIL vs Hwoarang | 209–218 | 48.95% |
| GRIM EVIL vs Bryan | 203–186 | 52.19% |
| GRIM EVIL vs Law | 182–191 | 48.79% |
| GRIM EVIL vs Steve | 139–171 | 44.84% |
| GRIM EVIL vs Lili | 147–131 | 52.88% |
| GRIM EVIL vs Reina | 141–134 | 51.27% |
| GRIM EVIL vs Lars | 134–119 | 52.96% |
| GRIM EVIL vs Dragunov | 108–137 | 44.08% |
| GRIM EVIL vs Azucena | 114–122 | 48.31% |
| GRIM EVIL vs Jun | 125–110 | 53.19% |
| GRIM EVIL vs Xiaoyu | 100–125 | 44.44% |
| GRIM EVIL vs Heihachi | 112–109 | 50.68% |
| GRIM EVIL vs Yoshimitsu | 88–132 | 40.00% |
| GRIM EVIL vs Paul | 122–92 | 57.01% |
| GRIM EVIL vs Eddy | 106–98 | 51.96% |
| GRIM EVIL vs Lee | 88–108 | 44.90% |
| GRIM EVIL vs Feng | 88–98 | 47.31% |
| GRIM EVIL vs Asuka | 95–87 | 52.20% |
| GRIM EVIL vs Alisa | 85–85 | 50.00% |
| GRIM EVIL vs Nina | 84–79 | 51.53% |
| GRIM EVIL vs Fahkumram | 82–81 | 50.31% |
| GRIM EVIL vs Leroy | 81–77 | 51.27% |
| GRIM EVIL vs Clive | 66–89 | 42.58% |
| GRIM EVIL vs Victor | 62–92 | 40.26% |
| GRIM EVIL vs Lidia | 65–83 | 43.92% |
| GRIM EVIL vs Devil Jin | 72–73 | 49.66% |
| GRIM EVIL vs Leo | 76–60 | 55.88% |
| GRIM EVIL vs Raven | 56–71 | 44.09% |
| GRIM EVIL vs Claudio | 56–54 | 50.91% |
| GRIM EVIL vs Anna | 46–62 | 42.59% |
| GRIM EVIL vs Jack-8 | 37–64 | 36.63% |
| GRIM EVIL vs Armor King | 53–45 | 54.08% |
| GRIM EVIL vs Zafina | 34–39 | 46.58% |
| GRIM EVIL vs Shaheen | 24–31 | 43.64% |
| GRIM EVIL vs Kuma | 21–34 | 38.18% |
| GRIM EVIL vs Panda | 10–13 | 43.48% |
| GRIM EVIL vs Miary Zo | 7–16 | 30.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.