| MokujinTraining vs King | 19–7 | 73.08% |
| MokujinTraining vs Jin | 15–5 | 75.00% |
| MokujinTraining vs Kazuya | 17–2 | 89.47% |
| MokujinTraining vs Law | 12–4 | 75.00% |
| MokujinTraining vs Fahkumram | 13–3 | 81.25% |
| MokujinTraining vs Dragunov | 10–2 | 83.33% |
| MokujinTraining vs Lee | 6–5 | 54.55% |
| MokujinTraining vs Steve | 10–0 | 100.00% |
| MokujinTraining vs Reina | 8–1 | 88.89% |
| MokujinTraining vs Yoshimitsu | 6–1 | 85.71% |
| MokujinTraining vs Bryan | 7–0 | 100.00% |
| MokujinTraining vs Heihachi | 5–2 | 71.43% |
| MokujinTraining vs Lars | 6–0 | 100.00% |
| MokujinTraining vs Shaheen | 3–3 | 50.00% |
| MokujinTraining vs Nina | 6–0 | 100.00% |
| MokujinTraining vs Paul | 5–0 | 100.00% |
| MokujinTraining vs Lili | 5–0 | 100.00% |
| MokujinTraining vs Leo | 5–0 | 100.00% |
| MokujinTraining vs Alisa | 5–0 | 100.00% |
| MokujinTraining vs Azucena | 4–1 | 80.00% |
| MokujinTraining vs Eddy | 4–1 | 80.00% |
| MokujinTraining vs Hwoarang | 4–0 | 100.00% |
| MokujinTraining vs Jack-8 | 4–0 | 100.00% |
| MokujinTraining vs Asuka | 4–0 | 100.00% |
| MokujinTraining vs Feng | 4–0 | 100.00% |
| MokujinTraining vs Victor | 1–2 | 33.33% |
| MokujinTraining vs Clive | 3–0 | 100.00% |
| MokujinTraining vs Anna | 3–0 | 100.00% |
| MokujinTraining vs Devil Jin | 2–0 | 100.00% |
| MokujinTraining vs Claudio | 2–0 | 100.00% |
| MokujinTraining vs Panda | 2–0 | 100.00% |
| MokujinTraining vs Leroy | 2–0 | 100.00% |
| MokujinTraining vs Jun | 1–1 | 50.00% |
| MokujinTraining vs Raven | 2–0 | 100.00% |
| MokujinTraining vs Lidia | 0–2 | 0.00% |
| MokujinTraining vs Xiaoyu | 0–1 | 0.00% |
| MokujinTraining vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.