| RJxHunterz vs Kazuya | 142–134 | 51.45% |
| RJxHunterz vs Jin | 105–74 | 58.66% |
| RJxHunterz vs Heihachi | 91–59 | 60.67% |
| RJxHunterz vs Bryan | 80–55 | 59.26% |
| RJxHunterz vs Paul | 76–46 | 62.30% |
| RJxHunterz vs Clive | 68–53 | 56.20% |
| RJxHunterz vs Law | 78–39 | 66.67% |
| RJxHunterz vs Reina | 68–40 | 62.96% |
| RJxHunterz vs Hwoarang | 55–48 | 53.40% |
| RJxHunterz vs King | 70–32 | 68.63% |
| RJxHunterz vs Steve | 57–37 | 60.64% |
| RJxHunterz vs Lili | 62–25 | 71.26% |
| RJxHunterz vs Armor King | 52–29 | 64.20% |
| RJxHunterz vs Lee | 34–43–1 | 44.16% |
| RJxHunterz vs Jun | 42–35 | 54.55% |
| RJxHunterz vs Lars | 46–28 | 62.16% |
| RJxHunterz vs Feng | 39–26 | 60.00% |
| RJxHunterz vs Dragunov | 42–23 | 64.62% |
| RJxHunterz vs Yoshimitsu | 38–24 | 61.29% |
| RJxHunterz vs Azucena | 31–29 | 51.67% |
| RJxHunterz vs Xiaoyu | 37–20 | 64.91% |
| RJxHunterz vs Jack-8 | 26–31 | 45.61% |
| RJxHunterz vs Asuka | 29–27 | 51.79% |
| RJxHunterz vs Claudio | 31–23 | 57.41% |
| RJxHunterz vs Victor | 32–21 | 60.38% |
| RJxHunterz vs Devil Jin | 28–23 | 54.90% |
| RJxHunterz vs Raven | 34–12 | 73.91% |
| RJxHunterz vs Anna | 26–17 | 60.47% |
| RJxHunterz vs Nina | 19–22 | 46.34% |
| RJxHunterz vs Alisa | 24–15 | 61.54% |
| RJxHunterz vs Eddy | 31–8 | 79.49% |
| RJxHunterz vs Leo | 29–8 | 78.38% |
| RJxHunterz vs Lidia | 19–15 | 55.88% |
| RJxHunterz vs Zafina | 11–21 | 34.38% |
| RJxHunterz vs Shaheen | 16–13 | 55.17% |
| RJxHunterz vs Fahkumram | 10–11 | 47.62% |
| RJxHunterz vs Leroy | 15–3 | 83.33% |
| RJxHunterz vs Kuma | 12–3 | 80.00% |
| RJxHunterz vs Miary Zo | 6–9 | 40.00% |
| RJxHunterz vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.