Doomboi666 vs Kazuya | 9–6 | 60.00% |
Doomboi666 vs Victor | 3–6 | 33.33% |
Doomboi666 vs Jin | 4–4 | 50.00% |
Doomboi666 vs Heihachi | 2–5 | 28.57% |
Doomboi666 vs King | 2–5 | 28.57% |
Doomboi666 vs Law | 1–5 | 16.67% |
Doomboi666 vs Kuma | 0–5 | 0.00% |
Doomboi666 vs Paul | 4–1 | 80.00% |
Doomboi666 vs Yoshimitsu | 1–3 | 25.00% |
Doomboi666 vs Steve | 1–2 | 33.33% |
Doomboi666 vs Hwoarang | 0–2 | 0.00% |
Doomboi666 vs Devil Jin | 0–2 | 0.00% |
Doomboi666 vs Jun | 0–2 | 0.00% |
Doomboi666 vs Reina | 0–2 | 0.00% |
Doomboi666 vs Dragunov | 0–1 | 0.00% |
Doomboi666 vs Raven | 0–1 | 0.00% |
Doomboi666 vs Lili | 0–1 | 0.00% |
Doomboi666 vs Lee | 1–0 | 100.00% |
Doomboi666 vs Leroy | 1–0 | 100.00% |
Doomboi666 vs Azucena | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.