| InvaderrCxm vs King | 38–19 | 66.67% |
| InvaderrCxm vs Steve | 29–19 | 60.42% |
| InvaderrCxm vs Jin | 23–14 | 62.16% |
| InvaderrCxm vs Bryan | 21–16 | 56.76% |
| InvaderrCxm vs Kazuya | 21–12 | 63.64% |
| InvaderrCxm vs Reina | 24–6 | 80.00% |
| InvaderrCxm vs Yoshimitsu | 15–14 | 51.72% |
| InvaderrCxm vs Hwoarang | 19–10 | 65.52% |
| InvaderrCxm vs Lili | 16–11 | 59.26% |
| InvaderrCxm vs Law | 14–12 | 53.85% |
| InvaderrCxm vs Lee | 12–9 | 57.14% |
| InvaderrCxm vs Clive | 8–10 | 44.44% |
| InvaderrCxm vs Leo | 8–9 | 47.06% |
| InvaderrCxm vs Jun | 11–5 | 68.75% |
| InvaderrCxm vs Raven | 9–7 | 56.25% |
| InvaderrCxm vs Lars | 9–5 | 64.29% |
| InvaderrCxm vs Anna | 8–5 | 61.54% |
| InvaderrCxm vs Paul | 8–4 | 66.67% |
| InvaderrCxm vs Feng | 8–4 | 66.67% |
| InvaderrCxm vs Dragunov | 10–2 | 83.33% |
| InvaderrCxm vs Claudio | 6–6 | 50.00% |
| InvaderrCxm vs Xiaoyu | 7–4 | 63.64% |
| InvaderrCxm vs Asuka | 9–2 | 81.82% |
| InvaderrCxm vs Nina | 8–3 | 72.73% |
| InvaderrCxm vs Heihachi | 7–4 | 63.64% |
| InvaderrCxm vs Alisa | 7–2 | 77.78% |
| InvaderrCxm vs Zafina | 5–4 | 55.56% |
| InvaderrCxm vs Victor | 3–6 | 33.33% |
| InvaderrCxm vs Azucena | 6–2 | 75.00% |
| InvaderrCxm vs Eddy | 4–4 | 50.00% |
| InvaderrCxm vs Leroy | 5–2 | 71.43% |
| InvaderrCxm vs Shaheen | 3–3 | 50.00% |
| InvaderrCxm vs Lidia | 4–2 | 66.67% |
| InvaderrCxm vs Devil Jin | 4–1 | 80.00% |
| InvaderrCxm vs Kuma | 4–1 | 80.00% |
| InvaderrCxm vs Panda | 4–0 | 100.00% |
| InvaderrCxm vs Fahkumram | 4–0 | 100.00% |
| InvaderrCxm vs Jack-8 | 2–0 | 100.00% |
| InvaderrCxm vs Armor King | 2–0 | 100.00% |
| InvaderrCxm vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.