| GloryBoyManny vs King | 38–35 | 52.05% |
| GloryBoyManny vs Jin | 27–27 | 50.00% |
| GloryBoyManny vs Steve | 31–22 | 58.49% |
| GloryBoyManny vs Kazuya | 22–26 | 45.83% |
| GloryBoyManny vs Law | 20–17 | 54.05% |
| GloryBoyManny vs Reina | 18–17 | 51.43% |
| GloryBoyManny vs Hwoarang | 21–13 | 61.76% |
| GloryBoyManny vs Lars | 21–13 | 61.76% |
| GloryBoyManny vs Bryan | 19–14 | 57.58% |
| GloryBoyManny vs Eddy | 12–21 | 36.36% |
| GloryBoyManny vs Dragunov | 15–15 | 50.00% |
| GloryBoyManny vs Azucena | 14–16 | 46.67% |
| GloryBoyManny vs Asuka | 13–16 | 44.83% |
| GloryBoyManny vs Lidia | 14–13 | 51.85% |
| GloryBoyManny vs Paul | 9–16 | 36.00% |
| GloryBoyManny vs Yoshimitsu | 8–15 | 34.78% |
| GloryBoyManny vs Victor | 11–11 | 50.00% |
| GloryBoyManny vs Raven | 15–7 | 68.18% |
| GloryBoyManny vs Heihachi | 7–15 | 31.82% |
| GloryBoyManny vs Lili | 8–13 | 38.10% |
| GloryBoyManny vs Jun | 11–9 | 55.00% |
| GloryBoyManny vs Anna | 6–12 | 33.33% |
| GloryBoyManny vs Fahkumram | 9–8 | 52.94% |
| GloryBoyManny vs Clive | 7–8 | 46.67% |
| GloryBoyManny vs Xiaoyu | 8–6 | 57.14% |
| GloryBoyManny vs Lee | 3–11 | 21.43% |
| GloryBoyManny vs Devil Jin | 5–7 | 41.67% |
| GloryBoyManny vs Feng | 3–4 | 42.86% |
| GloryBoyManny vs Leo | 4–3 | 57.14% |
| GloryBoyManny vs Claudio | 2–5 | 28.57% |
| GloryBoyManny vs Leroy | 3–4 | 42.86% |
| GloryBoyManny vs Jack-8 | 2–4 | 33.33% |
| GloryBoyManny vs Kuma | 1–5 | 16.67% |
| GloryBoyManny vs Shaheen | 3–2 | 60.00% |
| GloryBoyManny vs Alisa | 4–0 | 100.00% |
| GloryBoyManny vs Nina | 0–4 | 0.00% |
| GloryBoyManny vs Miary Zo | 2–2 | 50.00% |
| GloryBoyManny vs Panda | 0–1 | 0.00% |
| GloryBoyManny vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.