| DarosOniDevine vs King | 76–93 | 44.97% |
| DarosOniDevine vs Heihachi | 78–91 | 46.15% |
| DarosOniDevine vs Jin | 90–75 | 54.55% |
| DarosOniDevine vs Steve | 91–72 | 55.83% |
| DarosOniDevine vs Reina | 68–85 | 44.44% |
| DarosOniDevine vs Bryan | 62–82 | 43.06% |
| DarosOniDevine vs Kazuya | 71–66 | 51.82% |
| DarosOniDevine vs Paul | 51–61 | 45.54% |
| DarosOniDevine vs Hwoarang | 50–57 | 46.73% |
| DarosOniDevine vs Lili | 54–52 | 50.94% |
| DarosOniDevine vs Law | 45–50 | 47.37% |
| DarosOniDevine vs Jun | 38–54 | 41.30% |
| DarosOniDevine vs Xiaoyu | 45–46 | 49.45% |
| DarosOniDevine vs Lee | 39–47 | 45.35% |
| DarosOniDevine vs Dragunov | 37–44 | 45.68% |
| DarosOniDevine vs Clive | 26–47 | 35.62% |
| DarosOniDevine vs Azucena | 33–33 | 50.00% |
| DarosOniDevine vs Yoshimitsu | 24–40 | 37.50% |
| DarosOniDevine vs Asuka | 36–27 | 57.14% |
| DarosOniDevine vs Jack-8 | 23–27 | 46.00% |
| DarosOniDevine vs Devil Jin | 18–32 | 36.00% |
| DarosOniDevine vs Raven | 15–35 | 30.00% |
| DarosOniDevine vs Feng | 15–30 | 33.33% |
| DarosOniDevine vs Alisa | 20–22 | 47.62% |
| DarosOniDevine vs Claudio | 22–19 | 53.66% |
| DarosOniDevine vs Nina | 16–25 | 39.02% |
| DarosOniDevine vs Victor | 18–20 | 47.37% |
| DarosOniDevine vs Eddy | 13–24 | 35.14% |
| DarosOniDevine vs Lidia | 21–16 | 56.76% |
| DarosOniDevine vs Leroy | 15–20 | 42.86% |
| DarosOniDevine vs Leo | 25–8 | 75.76% |
| DarosOniDevine vs Kuma | 6–22 | 21.43% |
| DarosOniDevine vs Zafina | 4–15 | 21.05% |
| DarosOniDevine vs Shaheen | 8–10 | 44.44% |
| DarosOniDevine vs Lars | 5–12 | 29.41% |
| DarosOniDevine vs Panda | 6–2 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.