| AbreakNrun vs King | 68–53 | 56.20% |
| AbreakNrun vs Kazuya | 52–57 | 47.71% |
| AbreakNrun vs Bryan | 43–60 | 41.75% |
| AbreakNrun vs Jin | 41–55 | 42.71% |
| AbreakNrun vs Reina | 36–58 | 38.30% |
| AbreakNrun vs Steve | 42–51 | 45.16% |
| AbreakNrun vs Clive | 44–49 | 47.31% |
| AbreakNrun vs Law | 31–36 | 46.27% |
| AbreakNrun vs Azucena | 28–34 | 45.16% |
| AbreakNrun vs Yoshimitsu | 27–34 | 44.26% |
| AbreakNrun vs Paul | 21–34 | 38.18% |
| AbreakNrun vs Armor King | 20–31 | 39.22% |
| AbreakNrun vs Asuka | 18–32 | 36.00% |
| AbreakNrun vs Hwoarang | 22–27 | 44.90% |
| AbreakNrun vs Heihachi | 25–21 | 54.35% |
| AbreakNrun vs Dragunov | 19–26 | 42.22% |
| AbreakNrun vs Lee | 18–26 | 40.91% |
| AbreakNrun vs Lili | 21–22 | 48.84% |
| AbreakNrun vs Devil Jin | 18–23 | 43.90% |
| AbreakNrun vs Lidia | 22–19 | 53.66% |
| AbreakNrun vs Jun | 17–23 | 42.50% |
| AbreakNrun vs Lars | 16–22 | 42.11% |
| AbreakNrun vs Nina | 17–17 | 50.00% |
| AbreakNrun vs Leo | 15–18 | 45.45% |
| AbreakNrun vs Raven | 14–16 | 46.67% |
| AbreakNrun vs Xiaoyu | 17–12 | 58.62% |
| AbreakNrun vs Victor | 15–14 | 51.72% |
| AbreakNrun vs Jack-8 | 7–17 | 29.17% |
| AbreakNrun vs Leroy | 15–8 | 65.22% |
| AbreakNrun vs Eddy | 14–8 | 63.64% |
| AbreakNrun vs Feng | 9–12 | 42.86% |
| AbreakNrun vs Kuma | 11–10 | 52.38% |
| AbreakNrun vs Anna | 7–13 | 35.00% |
| AbreakNrun vs Fahkumram | 9–11 | 45.00% |
| AbreakNrun vs Miary Zo | 15–5 | 75.00% |
| AbreakNrun vs Alisa | 9–10 | 47.37% |
| AbreakNrun vs Claudio | 5–13 | 27.78% |
| AbreakNrun vs Shaheen | 4–7 | 36.36% |
| AbreakNrun vs Panda | 3–6 | 33.33% |
| AbreakNrun vs Zafina | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.