| CiccioBis vs Jin | 201–193 | 51.02% |
| CiccioBis vs Law | 201–156 | 56.30% |
| CiccioBis vs King | 162–187 | 46.42% |
| CiccioBis vs Hwoarang | 166–161 | 50.76% |
| CiccioBis vs Kazuya | 150–148 | 50.34% |
| CiccioBis vs Bryan | 116–110 | 51.33% |
| CiccioBis vs Paul | 89–100 | 47.09% |
| CiccioBis vs Steve | 95–85 | 52.78% |
| CiccioBis vs Yoshimitsu | 73–103 | 41.48% |
| CiccioBis vs Lili | 69–96 | 41.82% |
| CiccioBis vs Reina | 71–86 | 45.22% |
| CiccioBis vs Nina | 53–73 | 42.06% |
| CiccioBis vs Jun | 60–59 | 50.42% |
| CiccioBis vs Eddy | 62–53 | 53.91% |
| CiccioBis vs Devil Jin | 45–62 | 42.06% |
| CiccioBis vs Feng | 39–67 | 36.79% |
| CiccioBis vs Asuka | 43–58 | 42.57% |
| CiccioBis vs Dragunov | 38–63 | 37.62% |
| CiccioBis vs Alisa | 48–47 | 50.53% |
| CiccioBis vs Azucena | 38–53 | 41.76% |
| CiccioBis vs Xiaoyu | 39–50 | 43.82% |
| CiccioBis vs Lee | 35–48 | 42.17% |
| CiccioBis vs Lars | 25–54 | 31.65% |
| CiccioBis vs Victor | 28–40–1 | 41.18% |
| CiccioBis vs Lidia | 28–35 | 44.44% |
| CiccioBis vs Leroy | 26–32 | 44.83% |
| CiccioBis vs Heihachi | 19–37 | 33.93% |
| CiccioBis vs Jack-8 | 24–31 | 43.64% |
| CiccioBis vs Zafina | 20–29 | 40.82% |
| CiccioBis vs Raven | 18–26 | 40.91% |
| CiccioBis vs Kuma | 23–17 | 57.50% |
| CiccioBis vs Claudio | 18–21 | 46.15% |
| CiccioBis vs Shaheen | 13–26 | 33.33% |
| CiccioBis vs Fahkumram | 13–23 | 36.11% |
| CiccioBis vs Leo | 10–20 | 33.33% |
| CiccioBis vs Anna | 10–12 | 45.45% |
| CiccioBis vs Panda | 4–11 | 26.67% |
| CiccioBis vs Clive | 2–4 | 33.33% |
| CiccioBis vs Armor King | 1–1 | 50.00% |
| CiccioBis vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.