| BackdashKombat8 vs Kazuya | 52–42 | 55.32% |
| BackdashKombat8 vs Reina | 48–19 | 71.64% |
| BackdashKombat8 vs King | 37–29 | 56.06% |
| BackdashKombat8 vs Dragunov | 35–30 | 53.85% |
| BackdashKombat8 vs Clive | 40–24 | 62.50% |
| BackdashKombat8 vs Jin | 30–31 | 49.18% |
| BackdashKombat8 vs Bryan | 26–23 | 53.06% |
| BackdashKombat8 vs Paul | 23–16 | 58.97% |
| BackdashKombat8 vs Asuka | 19–17 | 52.78% |
| BackdashKombat8 vs Hwoarang | 20–9 | 68.97% |
| BackdashKombat8 vs Lili | 18–10 | 64.29% |
| BackdashKombat8 vs Law | 13–13 | 50.00% |
| BackdashKombat8 vs Nina | 14–12 | 53.85% |
| BackdashKombat8 vs Steve | 14–11 | 56.00% |
| BackdashKombat8 vs Azucena | 16–9 | 64.00% |
| BackdashKombat8 vs Lee | 14–10 | 58.33% |
| BackdashKombat8 vs Heihachi | 13–9 | 59.09% |
| BackdashKombat8 vs Victor | 9–11 | 45.00% |
| BackdashKombat8 vs Eddy | 12–7 | 63.16% |
| BackdashKombat8 vs Alisa | 10–8 | 55.56% |
| BackdashKombat8 vs Jun | 10–8 | 55.56% |
| BackdashKombat8 vs Devil Jin | 10–7 | 58.82% |
| BackdashKombat8 vs Shaheen | 9–6 | 60.00% |
| BackdashKombat8 vs Raven | 9–6 | 60.00% |
| BackdashKombat8 vs Yoshimitsu | 8–6 | 57.14% |
| BackdashKombat8 vs Xiaoyu | 10–4 | 71.43% |
| BackdashKombat8 vs Feng | 7–7 | 50.00% |
| BackdashKombat8 vs Lars | 9–5 | 64.29% |
| BackdashKombat8 vs Leo | 7–6 | 53.85% |
| BackdashKombat8 vs Kuma | 7–6 | 53.85% |
| BackdashKombat8 vs Claudio | 10–2 | 83.33% |
| BackdashKombat8 vs Jack-8 | 3–4 | 42.86% |
| BackdashKombat8 vs Leroy | 4–3 | 57.14% |
| BackdashKombat8 vs Panda | 0–4 | 0.00% |
| BackdashKombat8 vs Lidia | 3–0 | 100.00% |
| BackdashKombat8 vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.