Name history
Ak1yamaa | |
FENT | AK1 | |
Kefeyama | |
Akiyama | |
(ㄨㄚㄖ) | |
505.Aki | |
Venny | |
Kefeee | |
Penomeco | |
prod.あき | |
prod.あき (Aki) | |
Akii | |
TSP~Ak1 | |
TSP~Ak1yamaa | |
Matausi Vert Jr | |
jj- 808 | |
jb.xnㅡ #aomg | |
Ak1yama | |
ttv/Ak1yama | |
Majima | |
[MLC] Majima | |
mf doom | |
bbykimchi | |
VIVIXN | |
DEAN | |
VIVION | |
XVIVX | |
Ak1yxma | |
Akxra | |
Xenon | |
Viixin | |
ullzanggg |
Ak1yamaa vs Jin | 37–41 | 47.44% |
Ak1yamaa vs Kazuya | 27–50 | 35.06% |
Ak1yamaa vs Bryan | 40–34 | 54.05% |
Ak1yamaa vs King | 27–37 | 42.19% |
Ak1yamaa vs Steve | 38–23 | 62.30% |
Ak1yamaa vs Hwoarang | 26–29 | 47.27% |
Ak1yamaa vs Reina | 35–17 | 67.31% |
Ak1yamaa vs Law | 24–26 | 48.00% |
Ak1yamaa vs Dragunov | 22–27 | 44.90% |
Ak1yamaa vs Jun | 27–19 | 58.70% |
Ak1yamaa vs Heihachi | 27–18 | 60.00% |
Ak1yamaa vs Yoshimitsu | 18–26 | 40.91% |
Ak1yamaa vs Lili | 18–15 | 54.55% |
Ak1yamaa vs Lee | 13–14 | 48.15% |
Ak1yamaa vs Asuka | 9–17 | 34.62% |
Ak1yamaa vs Devil Jin | 10–16 | 38.46% |
Ak1yamaa vs Alisa | 11–12 | 47.83% |
Ak1yamaa vs Clive | 13–10 | 56.52% |
Ak1yamaa vs Victor | 6–16 | 27.27% |
Ak1yamaa vs Lars | 10–11 | 47.62% |
Ak1yamaa vs Nina | 9–11 | 45.00% |
Ak1yamaa vs Paul | 15–4 | 78.95% |
Ak1yamaa vs Xiaoyu | 9–10 | 47.37% |
Ak1yamaa vs Azucena | 11–7 | 61.11% |
Ak1yamaa vs Leo | 10–6 | 62.50% |
Ak1yamaa vs Lidia | 9–7 | 56.25% |
Ak1yamaa vs Feng | 6–9 | 40.00% |
Ak1yamaa vs Jack-8 | 4–10 | 28.57% |
Ak1yamaa vs Claudio | 5–9 | 35.71% |
Ak1yamaa vs Eddy | 8–6 | 57.14% |
Ak1yamaa vs Shaheen | 8–5 | 61.54% |
Ak1yamaa vs Kuma | 4–7 | 36.36% |
Ak1yamaa vs Zafina | 5–4 | 55.56% |
Ak1yamaa vs Leroy | 5–4 | 55.56% |
Ak1yamaa vs Raven | 1–6 | 14.29% |
Ak1yamaa vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.