| MortisMeta vs Kazuya | 161–157 | 50.63% |
| MortisMeta vs King | 133–131 | 50.38% |
| MortisMeta vs Hwoarang | 130–134 | 49.24% |
| MortisMeta vs Bryan | 135–126 | 51.72% |
| MortisMeta vs Law | 152–108 | 58.46% |
| MortisMeta vs Steve | 124–118 | 51.24% |
| MortisMeta vs Jin | 105–122 | 46.26% |
| MortisMeta vs Clive | 119–103 | 53.60% |
| MortisMeta vs Heihachi | 111–88 | 55.78% |
| MortisMeta vs Yoshimitsu | 69–103 | 40.12% |
| MortisMeta vs Lili | 90–78 | 53.57% |
| MortisMeta vs Lee | 71–89 | 44.38% |
| MortisMeta vs Dragunov | 81–73 | 52.60% |
| MortisMeta vs Azucena | 70–71 | 49.65% |
| MortisMeta vs Eddy | 67–74 | 47.52% |
| MortisMeta vs Lars | 71–69 | 50.71% |
| MortisMeta vs Jun | 59–70 | 45.74% |
| MortisMeta vs Paul | 60–68 | 46.88% |
| MortisMeta vs Reina | 52–71 | 42.28% |
| MortisMeta vs Fahkumram | 59–60 | 49.58% |
| MortisMeta vs Feng | 55–63 | 46.61% |
| MortisMeta vs Lidia | 47–69 | 40.52% |
| MortisMeta vs Nina | 59–51 | 53.64% |
| MortisMeta vs Xiaoyu | 56–53 | 51.38% |
| MortisMeta vs Raven | 50–55 | 47.62% |
| MortisMeta vs Devil Jin | 46–56 | 45.10% |
| MortisMeta vs Victor | 41–61 | 40.20% |
| MortisMeta vs Armor King | 49–49 | 50.00% |
| MortisMeta vs Asuka | 47–50 | 48.45% |
| MortisMeta vs Leo | 39–45 | 46.43% |
| MortisMeta vs Alisa | 25–40 | 38.46% |
| MortisMeta vs Anna | 23–37 | 38.33% |
| MortisMeta vs Leroy | 30–26 | 53.57% |
| MortisMeta vs Jack-8 | 23–29 | 44.23% |
| MortisMeta vs Claudio | 20–30 | 40.00% |
| MortisMeta vs Kuma | 21–26 | 44.68% |
| MortisMeta vs Zafina | 30–16 | 65.22% |
| MortisMeta vs Miary Zo | 14–22 | 38.89% |
| MortisMeta vs Shaheen | 14–19 | 42.42% |
| MortisMeta vs Panda | 5–7 | 41.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.