| Yadaddy5633 vs King | 94–142 | 39.83% |
| Yadaddy5633 vs Kazuya | 82–91 | 47.40% |
| Yadaddy5633 vs Jin | 62–101 | 38.04% |
| Yadaddy5633 vs Bryan | 77–79 | 49.36% |
| Yadaddy5633 vs Heihachi | 59–95 | 38.31% |
| Yadaddy5633 vs Reina | 70–83 | 45.75% |
| Yadaddy5633 vs Steve | 81–67 | 54.73% |
| Yadaddy5633 vs Hwoarang | 67–78 | 46.21% |
| Yadaddy5633 vs Law | 63–53 | 54.31% |
| Yadaddy5633 vs Dragunov | 48–65 | 42.48% |
| Yadaddy5633 vs Lili | 55–47 | 53.92% |
| Yadaddy5633 vs Lars | 42–55 | 43.30% |
| Yadaddy5633 vs Jun | 49–45 | 52.13% |
| Yadaddy5633 vs Azucena | 38–54 | 41.30% |
| Yadaddy5633 vs Asuka | 37–50 | 42.53% |
| Yadaddy5633 vs Lidia | 41–32 | 56.16% |
| Yadaddy5633 vs Xiaoyu | 32–34 | 48.48% |
| Yadaddy5633 vs Nina | 45–21 | 68.18% |
| Yadaddy5633 vs Paul | 31–34 | 47.69% |
| Yadaddy5633 vs Eddy | 27–35 | 43.55% |
| Yadaddy5633 vs Victor | 24–33 | 42.11% |
| Yadaddy5633 vs Feng | 37–18 | 67.27% |
| Yadaddy5633 vs Yoshimitsu | 29–25 | 53.70% |
| Yadaddy5633 vs Fahkumram | 14–37 | 27.45% |
| Yadaddy5633 vs Clive | 21–28 | 42.86% |
| Yadaddy5633 vs Lee | 17–27 | 38.64% |
| Yadaddy5633 vs Devil Jin | 17–26 | 39.53% |
| Yadaddy5633 vs Leroy | 20–19 | 51.28% |
| Yadaddy5633 vs Jack-8 | 18–20 | 47.37% |
| Yadaddy5633 vs Raven | 18–17 | 51.43% |
| Yadaddy5633 vs Alisa | 9–25 | 26.47% |
| Yadaddy5633 vs Leo | 14–19 | 42.42% |
| Yadaddy5633 vs Anna | 13–11 | 54.17% |
| Yadaddy5633 vs Shaheen | 8–12 | 40.00% |
| Yadaddy5633 vs Armor King | 8–12 | 40.00% |
| Yadaddy5633 vs Kuma | 3–14 | 17.65% |
| Yadaddy5633 vs Claudio | 3–9 | 25.00% |
| Yadaddy5633 vs Panda | 4–8 | 33.33% |
| Yadaddy5633 vs Zafina | 6–5 | 54.55% |
| Yadaddy5633 vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.