| King_Sealion vs King | 41–38 | 51.90% |
| King_Sealion vs Jin | 33–28 | 54.10% |
| King_Sealion vs Kazuya | 28–33 | 45.90% |
| King_Sealion vs Reina | 34–26 | 56.67% |
| King_Sealion vs Bryan | 25–18 | 58.14% |
| King_Sealion vs Asuka | 28–15 | 65.12% |
| King_Sealion vs Lidia | 26–16 | 61.90% |
| King_Sealion vs Law | 19–22 | 46.34% |
| King_Sealion vs Hwoarang | 26–14 | 65.00% |
| King_Sealion vs Steve | 23–14 | 62.16% |
| King_Sealion vs Fahkumram | 24–13 | 64.86% |
| King_Sealion vs Xiaoyu | 20–13 | 60.61% |
| King_Sealion vs Yoshimitsu | 15–17 | 46.88% |
| King_Sealion vs Dragunov | 20–12 | 62.50% |
| King_Sealion vs Eddy | 11–21 | 34.38% |
| King_Sealion vs Jun | 16–14 | 53.33% |
| King_Sealion vs Azucena | 15–14 | 51.72% |
| King_Sealion vs Lee | 17–11 | 60.71% |
| King_Sealion vs Feng | 14–13 | 51.85% |
| King_Sealion vs Heihachi | 13–12 | 52.00% |
| King_Sealion vs Clive | 13–10 | 56.52% |
| King_Sealion vs Nina | 8–13 | 38.10% |
| King_Sealion vs Alisa | 6–14 | 30.00% |
| King_Sealion vs Paul | 13–6 | 68.42% |
| King_Sealion vs Lars | 7–12 | 36.84% |
| King_Sealion vs Lili | 13–5 | 72.22% |
| King_Sealion vs Jack-8 | 8–9 | 47.06% |
| King_Sealion vs Victor | 4–11 | 26.67% |
| King_Sealion vs Raven | 9–6 | 60.00% |
| King_Sealion vs Leo | 10–4 | 71.43% |
| King_Sealion vs Kuma | 9–5 | 64.29% |
| King_Sealion vs Leroy | 10–4 | 71.43% |
| King_Sealion vs Claudio | 7–6 | 53.85% |
| King_Sealion vs Devil Jin | 5–6 | 45.45% |
| King_Sealion vs Shaheen | 7–2 | 77.78% |
| King_Sealion vs Armor King | 6–2 | 75.00% |
| King_Sealion vs Zafina | 6–1 | 85.71% |
| King_Sealion vs Panda | 2–2 | 50.00% |
| King_Sealion vs Miary Zo | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.