| yorushikafan vs Armor King | 34–42 | 44.74% |
| yorushikafan vs Kazuya | 29–42 | 40.85% |
| yorushikafan vs Jin | 26–28 | 48.15% |
| yorushikafan vs King | 18–28 | 39.13% |
| yorushikafan vs Steve | 29–17 | 63.04% |
| yorushikafan vs Reina | 26–19 | 57.78% |
| yorushikafan vs Bryan | 25–15 | 62.50% |
| yorushikafan vs Asuka | 17–16 | 51.52% |
| yorushikafan vs Dragunov | 14–16 | 46.67% |
| yorushikafan vs Heihachi | 15–14 | 51.72% |
| yorushikafan vs Law | 17–9 | 65.38% |
| yorushikafan vs Eddy | 11–15 | 42.31% |
| yorushikafan vs Hwoarang | 11–13 | 45.83% |
| yorushikafan vs Yoshimitsu | 12–10 | 54.55% |
| yorushikafan vs Lili | 11–11 | 50.00% |
| yorushikafan vs Azucena | 16–5 | 76.19% |
| yorushikafan vs Anna | 4–16 | 20.00% |
| yorushikafan vs Jun | 9–8 | 52.94% |
| yorushikafan vs Xiaoyu | 8–7 | 53.33% |
| yorushikafan vs Lars | 8–7 | 53.33% |
| yorushikafan vs Claudio | 10–3 | 76.92% |
| yorushikafan vs Miary Zo | 5–8 | 38.46% |
| yorushikafan vs Leroy | 9–3 | 75.00% |
| yorushikafan vs Paul | 3–8 | 27.27% |
| yorushikafan vs Nina | 4–7 | 36.36% |
| yorushikafan vs Alisa | 5–5 | 50.00% |
| yorushikafan vs Clive | 4–6 | 40.00% |
| yorushikafan vs Zafina | 4–5 | 44.44% |
| yorushikafan vs Lidia | 2–7 | 22.22% |
| yorushikafan vs Panda | 4–4 | 50.00% |
| yorushikafan vs Victor | 4–3 | 57.14% |
| yorushikafan vs Lee | 0–6 | 0.00% |
| yorushikafan vs Feng | 3–2 | 60.00% |
| yorushikafan vs Fahkumram | 4–1 | 80.00% |
| yorushikafan vs Leo | 2–2 | 50.00% |
| yorushikafan vs Jack-8 | 1–2 | 33.33% |
| yorushikafan vs Devil Jin | 1–2 | 33.33% |
| yorushikafan vs Kuma | 1–2 | 33.33% |
| yorushikafan vs Raven | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.