| KaiStudio vs Bryan | 461–729 | 38.74% |
| KaiStudio vs Dragunov | 590–550 | 51.75% |
| KaiStudio vs Kazuya | 546–522 | 51.12% |
| KaiStudio vs King | 515–453 | 53.20% |
| KaiStudio vs Hwoarang | 510–451–1 | 53.07% |
| KaiStudio vs Jin | 418–510 | 45.04% |
| KaiStudio vs Steve | 448–419 | 51.67% |
| KaiStudio vs Lili | 392–361 | 52.06% |
| KaiStudio vs Asuka | 382–357 | 51.69% |
| KaiStudio vs Victor | 386–348 | 52.59% |
| KaiStudio vs Heihachi | 356–373 | 48.83% |
| KaiStudio vs Lars | 330–381 | 46.41% |
| KaiStudio vs Paul | 366–335 | 52.21% |
| KaiStudio vs Law | 373–326 | 53.36% |
| KaiStudio vs Reina | 312–350 | 47.13% |
| KaiStudio vs Feng | 339–320 | 51.44% |
| KaiStudio vs Xiaoyu | 315–305 | 50.81% |
| KaiStudio vs Jack-8 | 250–346 | 41.95% |
| KaiStudio vs Alisa | 266–311–1 | 46.10% |
| KaiStudio vs Eddy | 296–264 | 52.86% |
| KaiStudio vs Jun | 287–268 | 51.71% |
| KaiStudio vs Lidia | 250–298 | 45.62% |
| KaiStudio vs Yoshimitsu | 294–252 | 53.85% |
| KaiStudio vs Devil Jin | 237–304 | 43.81% |
| KaiStudio vs Lee | 258–264 | 49.43% |
| KaiStudio vs Nina | 244–266 | 47.84% |
| KaiStudio vs Azucena | 262–239 | 52.30% |
| KaiStudio vs Leroy | 227–216 | 51.24% |
| KaiStudio vs Fahkumram | 196–240 | 44.95% |
| KaiStudio vs Leo | 205–217 | 48.58% |
| KaiStudio vs Zafina | 251–164 | 60.48% |
| KaiStudio vs Claudio | 152–252 | 37.62% |
| KaiStudio vs Armor King | 172–212 | 44.79% |
| KaiStudio vs Raven | 177–202 | 46.70% |
| KaiStudio vs Shaheen | 183–190 | 49.06% |
| KaiStudio vs Clive | 162–199 | 44.88% |
| KaiStudio vs Kuma | 139–182 | 43.30% |
| KaiStudio vs Anna | 145–175 | 45.31% |
| KaiStudio vs Panda | 66–81 | 44.90% |
| KaiStudio vs Miary Zo | 47–51 | 47.96% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.