| JellyFighter vs Clive | 2–5 | 28.57% |
| JellyFighter vs Steve | 6–0 | 100.00% |
| JellyFighter vs Devil Jin | 2–4 | 33.33% |
| JellyFighter vs Lili | 4–2 | 66.67% |
| JellyFighter vs Jun | 2–3 | 40.00% |
| JellyFighter vs Paul | 4–0 | 100.00% |
| JellyFighter vs Jin | 2–2 | 50.00% |
| JellyFighter vs Kazuya | 0–4 | 0.00% |
| JellyFighter vs Victor | 2–2 | 50.00% |
| JellyFighter vs Hwoarang | 2–1 | 66.67% |
| JellyFighter vs Xiaoyu | 2–1 | 66.67% |
| JellyFighter vs Bryan | 1–2 | 33.33% |
| JellyFighter vs Lars | 1–1 | 50.00% |
| JellyFighter vs Claudio | 0–2 | 0.00% |
| JellyFighter vs Kuma | 1–1 | 50.00% |
| JellyFighter vs Azucena | 2–0 | 100.00% |
| JellyFighter vs Lidia | 2–0 | 100.00% |
| JellyFighter vs Alisa | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.