| Rockess51 vs Kazuya | 107–114 | 48.42% |
| Rockess51 vs King | 83–129 | 39.15% |
| Rockess51 vs Jin | 72–118 | 37.89% |
| Rockess51 vs Steve | 79–111 | 41.58% |
| Rockess51 vs Reina | 84–98 | 46.15% |
| Rockess51 vs Hwoarang | 77–94 | 45.03% |
| Rockess51 vs Dragunov | 48–92 | 34.29% |
| Rockess51 vs Law | 54–80 | 40.30% |
| Rockess51 vs Bryan | 64–67 | 48.85% |
| Rockess51 vs Jun | 54–66 | 45.00% |
| Rockess51 vs Eddy | 47–72 | 39.50% |
| Rockess51 vs Lili | 43–74 | 36.75% |
| Rockess51 vs Asuka | 39–63 | 38.24% |
| Rockess51 vs Clive | 32–67 | 32.32% |
| Rockess51 vs Heihachi | 38–54 | 41.30% |
| Rockess51 vs Yoshimitsu | 40–48 | 45.45% |
| Rockess51 vs Devil Jin | 33–54 | 37.93% |
| Rockess51 vs Xiaoyu | 34–47 | 41.98% |
| Rockess51 vs Lee | 38–43 | 46.91% |
| Rockess51 vs Azucena | 36–43 | 45.57% |
| Rockess51 vs Nina | 25–52 | 32.47% |
| Rockess51 vs Lidia | 27–43 | 38.57% |
| Rockess51 vs Victor | 36–32 | 52.94% |
| Rockess51 vs Lars | 30–36 | 45.45% |
| Rockess51 vs Paul | 22–40 | 35.48% |
| Rockess51 vs Alisa | 18–40 | 31.03% |
| Rockess51 vs Feng | 14–42 | 25.00% |
| Rockess51 vs Raven | 29–27 | 51.79% |
| Rockess51 vs Jack-8 | 16–34 | 32.00% |
| Rockess51 vs Leo | 17–28 | 37.78% |
| Rockess51 vs Armor King | 18–25 | 41.86% |
| Rockess51 vs Anna | 14–28 | 33.33% |
| Rockess51 vs Zafina | 15–24 | 38.46% |
| Rockess51 vs Claudio | 12–26 | 31.58% |
| Rockess51 vs Fahkumram | 10–26 | 27.78% |
| Rockess51 vs Miary Zo | 15–18 | 45.45% |
| Rockess51 vs Leroy | 12–17 | 41.38% |
| Rockess51 vs Shaheen | 5–19 | 20.83% |
| Rockess51 vs Kuma | 3–21 | 12.50% |
| Rockess51 vs Panda | 6–15 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.