Name history
| SteelMug | |
| TehOPingLimau | |
| GimmeUrDebitNo. | |
| PepsiBlack>coke | |
| jstdontbelagbro | |
| .UHU. | |
| .UHU.learningP2 | |
| BadPC=DontPlay | |
| LANWireExistBro | |
| Pepsi > coke | |
| ImOnKB |
| SteelMug vs Kazuya | 62–38 | 62.00% |
| SteelMug vs Jin | 57–22 | 72.15% |
| SteelMug vs Dragunov | 48–26 | 64.86% |
| SteelMug vs Reina | 39–18 | 68.42% |
| SteelMug vs King | 41–15 | 73.21% |
| SteelMug vs Law | 36–19 | 65.45% |
| SteelMug vs Steve | 35–19 | 64.81% |
| SteelMug vs Bryan | 33–20 | 62.26% |
| SteelMug vs Lili | 30–16 | 65.22% |
| SteelMug vs Hwoarang | 35–8 | 81.40% |
| SteelMug vs Yoshimitsu | 35–7 | 83.33% |
| SteelMug vs Devil Jin | 24–13 | 64.86% |
| SteelMug vs Paul | 21–12 | 63.64% |
| SteelMug vs Anna | 18–14 | 56.25% |
| SteelMug vs Jun | 19–12 | 61.29% |
| SteelMug vs Leroy | 20–9 | 68.97% |
| SteelMug vs Claudio | 12–14 | 46.15% |
| SteelMug vs Victor | 22–3 | 88.00% |
| SteelMug vs Leo | 10–10 | 50.00% |
| SteelMug vs Nina | 13–7 | 65.00% |
| SteelMug vs Jack-8 | 7–12 | 36.84% |
| SteelMug vs Lars | 15–4 | 78.95% |
| SteelMug vs Clive | 11–8 | 57.89% |
| SteelMug vs Asuka | 11–7 | 61.11% |
| SteelMug vs Azucena | 12–6 | 66.67% |
| SteelMug vs Shaheen | 5–12 | 29.41% |
| SteelMug vs Lee | 12–3 | 80.00% |
| SteelMug vs Zafina | 7–7 | 50.00% |
| SteelMug vs Xiaoyu | 11–2 | 84.62% |
| SteelMug vs Eddy | 11–1 | 91.67% |
| SteelMug vs Lidia | 10–2 | 83.33% |
| SteelMug vs Alisa | 4–7 | 36.36% |
| SteelMug vs Raven | 6–4 | 60.00% |
| SteelMug vs Armor King | 4–6 | 40.00% |
| SteelMug vs Heihachi | 6–3 | 66.67% |
| SteelMug vs Fahkumram | 3–4 | 42.86% |
| SteelMug vs Feng | 5–1 | 83.33% |
| SteelMug vs Kuma | 3–2 | 60.00% |
| SteelMug vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.