| StrikeR_86 vs King | 101–96 | 51.27% |
| StrikeR_86 vs Law | 75–95 | 44.12% |
| StrikeR_86 vs Jin | 66–85 | 43.71% |
| StrikeR_86 vs Hwoarang | 70–74 | 48.61% |
| StrikeR_86 vs Kazuya | 54–69 | 43.90% |
| StrikeR_86 vs Bryan | 66–56 | 54.10% |
| StrikeR_86 vs Armor King | 57–56 | 50.44% |
| StrikeR_86 vs Steve | 51–46 | 52.58% |
| StrikeR_86 vs Eddy | 40–57 | 41.24% |
| StrikeR_86 vs Lili | 39–45 | 46.43% |
| StrikeR_86 vs Dragunov | 33–47 | 41.25% |
| StrikeR_86 vs Reina | 37–41 | 47.44% |
| StrikeR_86 vs Paul | 27–44 | 38.03% |
| StrikeR_86 vs Heihachi | 35–36 | 49.30% |
| StrikeR_86 vs Azucena | 38–32 | 54.29% |
| StrikeR_86 vs Miary Zo | 23–43 | 34.85% |
| StrikeR_86 vs Lars | 30–35 | 46.15% |
| StrikeR_86 vs Alisa | 29–35 | 45.31% |
| StrikeR_86 vs Fahkumram | 23–39 | 37.10% |
| StrikeR_86 vs Jun | 28–33 | 45.90% |
| StrikeR_86 vs Victor | 34–27 | 55.74% |
| StrikeR_86 vs Nina | 27–28 | 49.09% |
| StrikeR_86 vs Yoshimitsu | 24–29 | 45.28% |
| StrikeR_86 vs Xiaoyu | 20–33 | 37.74% |
| StrikeR_86 vs Anna | 20–31 | 39.22% |
| StrikeR_86 vs Feng | 25–19 | 56.82% |
| StrikeR_86 vs Devil Jin | 18–25 | 41.86% |
| StrikeR_86 vs Raven | 17–21 | 44.74% |
| StrikeR_86 vs Clive | 24–14 | 63.16% |
| StrikeR_86 vs Lee | 17–20 | 45.95% |
| StrikeR_86 vs Leroy | 11–21 | 34.38% |
| StrikeR_86 vs Jack-8 | 10–18 | 35.71% |
| StrikeR_86 vs Leo | 11–17 | 39.29% |
| StrikeR_86 vs Lidia | 11–16 | 40.74% |
| StrikeR_86 vs Asuka | 11–12 | 47.83% |
| StrikeR_86 vs Claudio | 9–12 | 42.86% |
| StrikeR_86 vs Kuma | 10–4 | 71.43% |
| StrikeR_86 vs Shaheen | 6–3 | 66.67% |
| StrikeR_86 vs Panda | 3–5 | 37.50% |
| StrikeR_86 vs Zafina | 6–2 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.