| YT_poohthgamer vs King | 27–51 | 34.62% |
| YT_poohthgamer vs Fahkumram | 13–49 | 20.97% |
| YT_poohthgamer vs Hwoarang | 25–31 | 44.64% |
| YT_poohthgamer vs Law | 22–30 | 42.31% |
| YT_poohthgamer vs Jin | 15–28 | 34.88% |
| YT_poohthgamer vs Steve | 15–26 | 36.59% |
| YT_poohthgamer vs Jun | 16–23 | 41.03% |
| YT_poohthgamer vs Reina | 15–22 | 40.54% |
| YT_poohthgamer vs Dragunov | 11–24 | 31.43% |
| YT_poohthgamer vs Eddy | 17–17 | 50.00% |
| YT_poohthgamer vs Azucena | 8–23 | 25.81% |
| YT_poohthgamer vs Kazuya | 7–23 | 23.33% |
| YT_poohthgamer vs Yoshimitsu | 7–20 | 25.93% |
| YT_poohthgamer vs Heihachi | 14–13 | 51.85% |
| YT_poohthgamer vs Bryan | 7–19 | 26.92% |
| YT_poohthgamer vs Devil Jin | 10–14 | 41.67% |
| YT_poohthgamer vs Lars | 12–12 | 50.00% |
| YT_poohthgamer vs Asuka | 7–14 | 33.33% |
| YT_poohthgamer vs Lidia | 6–14 | 30.00% |
| YT_poohthgamer vs Clive | 7–13 | 35.00% |
| YT_poohthgamer vs Xiaoyu | 4–15 | 21.05% |
| YT_poohthgamer vs Victor | 7–12 | 36.84% |
| YT_poohthgamer vs Leo | 4–14 | 22.22% |
| YT_poohthgamer vs Lili | 2–14 | 12.50% |
| YT_poohthgamer vs Paul | 2–12 | 14.29% |
| YT_poohthgamer vs Anna | 4–10 | 28.57% |
| YT_poohthgamer vs Feng | 2–9 | 18.18% |
| YT_poohthgamer vs Kuma | 4–7 | 36.36% |
| YT_poohthgamer vs Claudio | 3–7 | 30.00% |
| YT_poohthgamer vs Leroy | 5–5 | 50.00% |
| YT_poohthgamer vs Nina | 4–5 | 44.44% |
| YT_poohthgamer vs Lee | 1–8 | 11.11% |
| YT_poohthgamer vs Zafina | 5–3 | 62.50% |
| YT_poohthgamer vs Alisa | 2–5 | 28.57% |
| YT_poohthgamer vs Armor King | 0–7 | 0.00% |
| YT_poohthgamer vs Panda | 3–3 | 50.00% |
| YT_poohthgamer vs Jack-8 | 2–3 | 40.00% |
| YT_poohthgamer vs Raven | 1–4 | 20.00% |
| YT_poohthgamer vs Shaheen | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.