| GhostTwappa vs Kazuya | 365–350 | 51.05% |
| GhostTwappa vs Bryan | 291–225 | 56.40% |
| GhostTwappa vs Jin | 220–234 | 48.46% |
| GhostTwappa vs Dragunov | 200–186 | 51.81% |
| GhostTwappa vs Paul | 192–153–1 | 55.65% |
| GhostTwappa vs King | 179–163 | 52.34% |
| GhostTwappa vs Hwoarang | 182–150 | 54.82% |
| GhostTwappa vs Heihachi | 166–166 | 50.00% |
| GhostTwappa vs Law | 166–147 | 53.04% |
| GhostTwappa vs Reina | 146–152 | 48.99% |
| GhostTwappa vs Lidia | 106–154 | 40.77% |
| GhostTwappa vs Steve | 133–124 | 51.75% |
| GhostTwappa vs Devil Jin | 111–122 | 47.64% |
| GhostTwappa vs Lili | 111–112 | 49.78% |
| GhostTwappa vs Yoshimitsu | 103–118 | 46.61% |
| GhostTwappa vs Lee | 113–104 | 52.07% |
| GhostTwappa vs Feng | 81–127 | 38.94% |
| GhostTwappa vs Jun | 88–96 | 47.83% |
| GhostTwappa vs Nina | 83–81 | 50.61% |
| GhostTwappa vs Azucena | 71–93 | 43.29% |
| GhostTwappa vs Xiaoyu | 81–70 | 53.64% |
| GhostTwappa vs Asuka | 81–69 | 54.00% |
| GhostTwappa vs Lars | 73–76 | 48.99% |
| GhostTwappa vs Victor | 58–77 | 42.96% |
| GhostTwappa vs Fahkumram | 68–62 | 52.31% |
| GhostTwappa vs Eddy | 63–60 | 51.22% |
| GhostTwappa vs Alisa | 54–68 | 44.26% |
| GhostTwappa vs Claudio | 54–67 | 44.63% |
| GhostTwappa vs Leroy | 57–62 | 47.90% |
| GhostTwappa vs Jack-8 | 43–69 | 38.39% |
| GhostTwappa vs Armor King | 52–58 | 47.27% |
| GhostTwappa vs Raven | 48–45 | 51.61% |
| GhostTwappa vs Kuma | 50–40 | 55.56% |
| GhostTwappa vs Leo | 38–46 | 45.24% |
| GhostTwappa vs Zafina | 35–31 | 53.03% |
| GhostTwappa vs Clive | 22–35 | 38.60% |
| GhostTwappa vs Shaheen | 29–25 | 53.70% |
| GhostTwappa vs Anna | 27–27 | 50.00% |
| GhostTwappa vs Panda | 4–9 | 30.77% |
| GhostTwappa vs Miary Zo | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.