| Moneymike26 vs Hwoarang | 145–158 | 47.85% |
| Moneymike26 vs Jin | 152–145 | 51.18% |
| Moneymike26 vs Armor King | 111–172 | 39.22% |
| Moneymike26 vs Bryan | 121–132 | 47.83% |
| Moneymike26 vs Steve | 132–121 | 52.17% |
| Moneymike26 vs Law | 126–113 | 52.72% |
| Moneymike26 vs King | 116–118 | 49.57% |
| Moneymike26 vs Kazuya | 136–96 | 58.62% |
| Moneymike26 vs Heihachi | 89–99 | 47.34% |
| Moneymike26 vs Lee | 89–78 | 53.29% |
| Moneymike26 vs Paul | 71–90 | 44.10% |
| Moneymike26 vs Reina | 85–74 | 53.46% |
| Moneymike26 vs Lars | 65–88 | 42.48% |
| Moneymike26 vs Lili | 86–59 | 59.31% |
| Moneymike26 vs Dragunov | 61–81 | 42.96% |
| Moneymike26 vs Eddy | 66–73 | 47.48% |
| Moneymike26 vs Feng | 71–62 | 53.38% |
| Moneymike26 vs Jun | 62–71 | 46.62% |
| Moneymike26 vs Xiaoyu | 76–56 | 57.58% |
| Moneymike26 vs Leo | 58–61 | 48.74% |
| Moneymike26 vs Yoshimitsu | 56–58 | 49.12% |
| Moneymike26 vs Azucena | 49–65 | 42.98% |
| Moneymike26 vs Fahkumram | 50–57 | 46.73% |
| Moneymike26 vs Nina | 45–61 | 42.45% |
| Moneymike26 vs Lidia | 52–54 | 49.06% |
| Moneymike26 vs Victor | 49–48 | 50.52% |
| Moneymike26 vs Devil Jin | 43–52 | 45.26% |
| Moneymike26 vs Asuka | 48–41 | 53.93% |
| Moneymike26 vs Anna | 43–46 | 48.31% |
| Moneymike26 vs Jack-8 | 42–29 | 59.15% |
| Moneymike26 vs Raven | 38–33 | 53.52% |
| Moneymike26 vs Leroy | 44–26 | 62.86% |
| Moneymike26 vs Claudio | 28–35 | 44.44% |
| Moneymike26 vs Zafina | 34–29 | 53.97% |
| Moneymike26 vs Alisa | 29–31 | 48.33% |
| Moneymike26 vs Kuma | 24–31 | 43.64% |
| Moneymike26 vs Shaheen | 19–25 | 43.18% |
| Moneymike26 vs Clive | 16–14 | 53.33% |
| Moneymike26 vs Panda | 4–6 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.