| Skydynamics666 vs Steve | 56–32 | 63.64% |
| Skydynamics666 vs Jin | 52–33 | 61.18% |
| Skydynamics666 vs Law | 43–35 | 55.13% |
| Skydynamics666 vs Hwoarang | 42–36 | 53.85% |
| Skydynamics666 vs Kazuya | 38–38 | 50.00% |
| Skydynamics666 vs Lili | 38–31 | 55.07% |
| Skydynamics666 vs Bryan | 27–38 | 41.54% |
| Skydynamics666 vs Heihachi | 30–30 | 50.00% |
| Skydynamics666 vs King | 25–30 | 45.45% |
| Skydynamics666 vs Dragunov | 23–24 | 48.94% |
| Skydynamics666 vs Paul | 20–23 | 46.51% |
| Skydynamics666 vs Yoshimitsu | 22–18 | 55.00% |
| Skydynamics666 vs Lee | 19–20 | 48.72% |
| Skydynamics666 vs Xiaoyu | 24–13 | 64.86% |
| Skydynamics666 vs Jun | 16–21 | 43.24% |
| Skydynamics666 vs Reina | 18–18 | 50.00% |
| Skydynamics666 vs Devil Jin | 13–21 | 38.24% |
| Skydynamics666 vs Leo | 19–14 | 57.58% |
| Skydynamics666 vs Lars | 16–17 | 48.48% |
| Skydynamics666 vs Clive | 11–22 | 33.33% |
| Skydynamics666 vs Asuka | 15–15 | 50.00% |
| Skydynamics666 vs Jack-8 | 10–19 | 34.48% |
| Skydynamics666 vs Alisa | 21–8 | 72.41% |
| Skydynamics666 vs Feng | 11–16 | 40.74% |
| Skydynamics666 vs Azucena | 18–8 | 69.23% |
| Skydynamics666 vs Nina | 9–14 | 39.13% |
| Skydynamics666 vs Leroy | 11–9 | 55.00% |
| Skydynamics666 vs Eddy | 9–10 | 47.37% |
| Skydynamics666 vs Victor | 7–10 | 41.18% |
| Skydynamics666 vs Claudio | 7–7 | 50.00% |
| Skydynamics666 vs Shaheen | 6–4 | 60.00% |
| Skydynamics666 vs Kuma | 4–6 | 40.00% |
| Skydynamics666 vs Raven | 4–6 | 40.00% |
| Skydynamics666 vs Lidia | 3–5 | 37.50% |
| Skydynamics666 vs Panda | 3–2 | 60.00% |
| Skydynamics666 vs Zafina | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.