| TTV skeijt vs Jin | 160–133 | 54.61% |
| TTV skeijt vs Kazuya | 176–110 | 61.54% |
| TTV skeijt vs Bryan | 174–96 | 64.44% |
| TTV skeijt vs Dragunov | 118–117 | 50.21% |
| TTV skeijt vs King | 125–69 | 64.43% |
| TTV skeijt vs Paul | 125–62 | 66.84% |
| TTV skeijt vs Hwoarang | 98–81 | 54.75% |
| TTV skeijt vs Lee | 89–86 | 50.86% |
| TTV skeijt vs Reina | 92–80 | 53.49% |
| TTV skeijt vs Law | 95–75 | 55.88% |
| TTV skeijt vs Lili | 110–58 | 65.48% |
| TTV skeijt vs Steve | 90–71 | 55.90% |
| TTV skeijt vs Yoshimitsu | 86–74 | 53.75% |
| TTV skeijt vs Lars | 88–70 | 55.70% |
| TTV skeijt vs Feng | 87–57 | 60.42% |
| TTV skeijt vs Devil Jin | 89–53 | 62.68% |
| TTV skeijt vs Asuka | 72–45 | 61.54% |
| TTV skeijt vs Zafina | 69–39 | 63.89% |
| TTV skeijt vs Jun | 49–48 | 50.52% |
| TTV skeijt vs Heihachi | 49–48 | 50.52% |
| TTV skeijt vs Xiaoyu | 54–42 | 56.25% |
| TTV skeijt vs Nina | 51–41 | 55.43% |
| TTV skeijt vs Raven | 55–36 | 60.44% |
| TTV skeijt vs Alisa | 45–45 | 50.00% |
| TTV skeijt vs Shaheen | 54–35 | 60.67% |
| TTV skeijt vs Jack-8 | 45–42 | 51.72% |
| TTV skeijt vs Eddy | 43–40 | 51.81% |
| TTV skeijt vs Claudio | 43–37 | 53.75% |
| TTV skeijt vs Leroy | 50–29 | 63.29% |
| TTV skeijt vs Victor | 40–37 | 51.95% |
| TTV skeijt vs Kuma | 45–28 | 61.64% |
| TTV skeijt vs Azucena | 36–36 | 50.00% |
| TTV skeijt vs Leo | 35–30 | 53.85% |
| TTV skeijt vs Anna | 22–31 | 41.51% |
| TTV skeijt vs Armor King | 14–24 | 36.84% |
| TTV skeijt vs Panda | 17–16 | 51.52% |
| TTV skeijt vs Fahkumram | 19–12 | 61.29% |
| TTV skeijt vs Lidia | 9–11 | 45.00% |
| TTV skeijt vs Miary Zo | 8–6 | 57.14% |
| TTV skeijt vs Clive | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.