| PaRaDiZze_GoJo vs Victor | 4–2 | 66.67% |
| PaRaDiZze_GoJo vs Azucena | 2–3 | 40.00% |
| PaRaDiZze_GoJo vs Law | 2–2 | 50.00% |
| PaRaDiZze_GoJo vs King | 0–4 | 0.00% |
| PaRaDiZze_GoJo vs Bryan | 2–2 | 50.00% |
| PaRaDiZze_GoJo vs Leroy | 2–2 | 50.00% |
| PaRaDiZze_GoJo vs Leo | 1–2 | 33.33% |
| PaRaDiZze_GoJo vs Lidia | 1–2 | 33.33% |
| PaRaDiZze_GoJo vs Heihachi | 2–1 | 66.67% |
| PaRaDiZze_GoJo vs Yoshimitsu | 0–2 | 0.00% |
| PaRaDiZze_GoJo vs Lars | 0–2 | 0.00% |
| PaRaDiZze_GoJo vs Clive | 2–0 | 100.00% |
| PaRaDiZze_GoJo vs Hwoarang | 0–1 | 0.00% |
| PaRaDiZze_GoJo vs Xiaoyu | 1–0 | 100.00% |
| PaRaDiZze_GoJo vs Jin | 1–0 | 100.00% |
| PaRaDiZze_GoJo vs Steve | 0–1 | 0.00% |
| PaRaDiZze_GoJo vs Dragunov | 1–0 | 100.00% |
| PaRaDiZze_GoJo vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.