Name history
| No Skill | |
| Annaichmagmänne | |
| GOAT |?DORYYA? | |
| GOAT |LAW ABI | |
| GOAT|LAWABII | |
| GOAT|?DORYYA? | |
| ?DORYYA? | |
| DerFanatiker |
| No Skill vs Jin | 71–63 | 52.99% |
| No Skill vs Kazuya | 68–66 | 50.75% |
| No Skill vs Bryan | 43–56 | 43.43% |
| No Skill vs Law | 47–47 | 50.00% |
| No Skill vs Steve | 41–51 | 44.57% |
| No Skill vs Hwoarang | 39–50 | 43.82% |
| No Skill vs King | 40–48 | 45.45% |
| No Skill vs Devil Jin | 30–32 | 48.39% |
| No Skill vs Paul | 20–41 | 32.79% |
| No Skill vs Reina | 30–31 | 49.18% |
| No Skill vs Heihachi | 40–19 | 67.80% |
| No Skill vs Jun | 29–26 | 52.73% |
| No Skill vs Lili | 22–28 | 44.00% |
| No Skill vs Xiaoyu | 22–24 | 47.83% |
| No Skill vs Eddy | 23–23 | 50.00% |
| No Skill vs Yoshimitsu | 18–26 | 40.91% |
| No Skill vs Dragunov | 25–19 | 56.82% |
| No Skill vs Asuka | 14–27 | 34.15% |
| No Skill vs Nina | 18–16 | 52.94% |
| No Skill vs Feng | 9–23 | 28.12% |
| No Skill vs Lee | 16–15 | 51.61% |
| No Skill vs Azucena | 15–14 | 51.72% |
| No Skill vs Raven | 13–16 | 44.83% |
| No Skill vs Lidia | 13–10 | 56.52% |
| No Skill vs Lars | 8–14 | 36.36% |
| No Skill vs Clive | 14–8 | 63.64% |
| No Skill vs Jack-8 | 8–11 | 42.11% |
| No Skill vs Alisa | 9–10 | 47.37% |
| No Skill vs Leroy | 9–9 | 50.00% |
| No Skill vs Victor | 6–12 | 33.33% |
| No Skill vs Fahkumram | 9–8 | 52.94% |
| No Skill vs Claudio | 7–7 | 50.00% |
| No Skill vs Shaheen | 7–6 | 53.85% |
| No Skill vs Kuma | 3–9 | 25.00% |
| No Skill vs Anna | 6–6 | 50.00% |
| No Skill vs Armor King | 4–7 | 36.36% |
| No Skill vs Leo | 2–5 | 28.57% |
| No Skill vs Zafina | 1–5 | 16.67% |
| No Skill vs Panda | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.