| Cor95 vs Law | 3–9 | 25.00% |
| Cor95 vs Jin | 7–4 | 63.64% |
| Cor95 vs Kazuya | 6–4 | 60.00% |
| Cor95 vs Hwoarang | 3–4 | 42.86% |
| Cor95 vs Xiaoyu | 4–2 | 66.67% |
| Cor95 vs Nina | 3–3 | 50.00% |
| Cor95 vs Reina | 1–5 | 16.67% |
| Cor95 vs Victor | 1–5 | 16.67% |
| Cor95 vs King | 2–3 | 40.00% |
| Cor95 vs Bryan | 3–2 | 60.00% |
| Cor95 vs Eddy | 2–3 | 40.00% |
| Cor95 vs Yoshimitsu | 2–2 | 50.00% |
| Cor95 vs Claudio | 2–2 | 50.00% |
| Cor95 vs Dragunov | 2–1 | 66.67% |
| Cor95 vs Leo | 0–2 | 0.00% |
| Cor95 vs Lars | 0–2 | 0.00% |
| Cor95 vs Lee | 0–2 | 0.00% |
| Cor95 vs Paul | 0–1 | 0.00% |
| Cor95 vs Steve | 1–0 | 100.00% |
| Cor95 vs Lili | 0–1 | 0.00% |
| Cor95 vs Alisa | 0–1 | 0.00% |
| Cor95 vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.