| Lonce vs Kazuya | 136–76 | 64.15% |
| Lonce vs King | 98–65 | 60.12% |
| Lonce vs Bryan | 84–70 | 54.55% |
| Lonce vs Jin | 98–51 | 65.77% |
| Lonce vs Dragunov | 98–41 | 70.50% |
| Lonce vs Hwoarang | 89–43 | 67.42% |
| Lonce vs Reina | 69–63 | 52.27% |
| Lonce vs Devil Jin | 71–49 | 59.17% |
| Lonce vs Yoshimitsu | 62–55 | 52.99% |
| Lonce vs Law | 68–45 | 60.18% |
| Lonce vs Lee | 59–53 | 52.68% |
| Lonce vs Lili | 63–43 | 59.43% |
| Lonce vs Heihachi | 72–33 | 68.57% |
| Lonce vs Steve | 65–38 | 63.11% |
| Lonce vs Paul | 73–26 | 73.74% |
| Lonce vs Eddy | 43–42 | 50.59% |
| Lonce vs Claudio | 52–30 | 63.41% |
| Lonce vs Feng | 48–33 | 59.26% |
| Lonce vs Lars | 47–29 | 61.84% |
| Lonce vs Jun | 38–37 | 50.67% |
| Lonce vs Victor | 29–46 | 38.67% |
| Lonce vs Xiaoyu | 48–25 | 65.75% |
| Lonce vs Nina | 43–28 | 60.56% |
| Lonce vs Alisa | 37–31 | 54.41% |
| Lonce vs Jack-8 | 36–30 | 54.55% |
| Lonce vs Raven | 36–29 | 55.38% |
| Lonce vs Leo | 36–28 | 56.25% |
| Lonce vs Azucena | 30–30 | 50.00% |
| Lonce vs Asuka | 36–16 | 69.23% |
| Lonce vs Lidia | 21–26 | 44.68% |
| Lonce vs Zafina | 16–26 | 38.10% |
| Lonce vs Kuma | 17–23–1 | 42.50% |
| Lonce vs Leroy | 19–22 | 46.34% |
| Lonce vs Shaheen | 18–9 | 66.67% |
| Lonce vs Panda | 8–9 | 47.06% |
| Lonce vs Clive | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.