| HighLevelEmpath vs King | 24–13 | 64.86% |
| HighLevelEmpath vs Lili | 18–19 | 48.65% |
| HighLevelEmpath vs Jin | 22–14 | 61.11% |
| HighLevelEmpath vs Kazuya | 22–12 | 64.71% |
| HighLevelEmpath vs Reina | 24–10 | 70.59% |
| HighLevelEmpath vs Clive | 16–11 | 59.26% |
| HighLevelEmpath vs Law | 14–12 | 53.85% |
| HighLevelEmpath vs Bryan | 14–6 | 70.00% |
| HighLevelEmpath vs Hwoarang | 13–6 | 68.42% |
| HighLevelEmpath vs Alisa | 11–8 | 57.89% |
| HighLevelEmpath vs Heihachi | 11–8 | 57.89% |
| HighLevelEmpath vs Steve | 8–9 | 47.06% |
| HighLevelEmpath vs Asuka | 12–4 | 75.00% |
| HighLevelEmpath vs Dragunov | 7–8 | 46.67% |
| HighLevelEmpath vs Paul | 8–6 | 57.14% |
| HighLevelEmpath vs Feng | 7–7 | 50.00% |
| HighLevelEmpath vs Lars | 9–5 | 64.29% |
| HighLevelEmpath vs Devil Jin | 8–5 | 61.54% |
| HighLevelEmpath vs Lee | 7–6 | 53.85% |
| HighLevelEmpath vs Victor | 10–3 | 76.92% |
| HighLevelEmpath vs Eddy | 6–7 | 46.15% |
| HighLevelEmpath vs Nina | 9–3 | 75.00% |
| HighLevelEmpath vs Azucena | 5–7 | 41.67% |
| HighLevelEmpath vs Jun | 7–4 | 63.64% |
| HighLevelEmpath vs Yoshimitsu | 8–2 | 80.00% |
| HighLevelEmpath vs Xiaoyu | 5–4 | 55.56% |
| HighLevelEmpath vs Claudio | 3–2 | 60.00% |
| HighLevelEmpath vs Leroy | 5–0 | 100.00% |
| HighLevelEmpath vs Raven | 3–2 | 60.00% |
| HighLevelEmpath vs Leo | 3–1 | 75.00% |
| HighLevelEmpath vs Kuma | 2–2 | 50.00% |
| HighLevelEmpath vs Panda | 2–2 | 50.00% |
| HighLevelEmpath vs Jack-8 | 2–1 | 66.67% |
| HighLevelEmpath vs Zafina | 1–2 | 33.33% |
| HighLevelEmpath vs Lidia | 2–1 | 66.67% |
| HighLevelEmpath vs Shaheen | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.