| FourNinety9 vs Dragunov | 70–23 | 75.27% |
| FourNinety9 vs Bryan | 71–19 | 78.89% |
| FourNinety9 vs King | 65–9 | 87.84% |
| FourNinety9 vs Kazuya | 59–14 | 80.82% |
| FourNinety9 vs Jin | 55–15 | 78.57% |
| FourNinety9 vs Hwoarang | 41–12 | 77.36% |
| FourNinety9 vs Reina | 40–13 | 75.47% |
| FourNinety9 vs Heihachi | 40–13 | 75.47% |
| FourNinety9 vs Lili | 32–16 | 66.67% |
| FourNinety9 vs Paul | 35–10 | 77.78% |
| FourNinety9 vs Law | 31–10 | 75.61% |
| FourNinety9 vs Steve | 38–3 | 92.68% |
| FourNinety9 vs Leroy | 27–13 | 67.50% |
| FourNinety9 vs Azucena | 22–17 | 56.41% |
| FourNinety9 vs Eddy | 31–8 | 79.49% |
| FourNinety9 vs Feng | 24–12–1 | 66.67% |
| FourNinety9 vs Lars | 24–12 | 66.67% |
| FourNinety9 vs Clive | 33–3 | 91.67% |
| FourNinety9 vs Victor | 29–6 | 82.86% |
| FourNinety9 vs Yoshimitsu | 27–7 | 79.41% |
| FourNinety9 vs Jun | 27–7 | 79.41% |
| FourNinety9 vs Alisa | 19–13 | 59.38% |
| FourNinety9 vs Asuka | 22–9 | 70.97% |
| FourNinety9 vs Claudio | 22–5 | 81.48% |
| FourNinety9 vs Nina | 20–7 | 74.07% |
| FourNinety9 vs Lee | 18–9 | 66.67% |
| FourNinety9 vs Lidia | 19–6 | 76.00% |
| FourNinety9 vs Devil Jin | 19–4 | 82.61% |
| FourNinety9 vs Leo | 16–6 | 72.73% |
| FourNinety9 vs Jack-8 | 15–6 | 71.43% |
| FourNinety9 vs Xiaoyu | 13–7 | 65.00% |
| FourNinety9 vs Shaheen | 13–7 | 65.00% |
| FourNinety9 vs Raven | 12–6 | 66.67% |
| FourNinety9 vs Armor King | 14–2 | 87.50% |
| FourNinety9 vs Kuma | 8–2 | 80.00% |
| FourNinety9 vs Zafina | 6–4 | 60.00% |
| FourNinety9 vs Fahkumram | 6–3 | 66.67% |
| FourNinety9 vs Anna | 6–1 | 85.71% |
| FourNinety9 vs Panda | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.