| Diione_02 vs Kazuya | 90–93 | 49.18% |
| Diione_02 vs King | 91–89 | 50.56% |
| Diione_02 vs Bryan | 63–84 | 42.86% |
| Diione_02 vs Jin | 71–75 | 48.63% |
| Diione_02 vs Reina | 56–73 | 43.41% |
| Diione_02 vs Steve | 64–59 | 52.03% |
| Diione_02 vs Yoshimitsu | 44–57 | 43.56% |
| Diione_02 vs Dragunov | 52–49 | 51.49% |
| Diione_02 vs Armor King | 55–45 | 55.00% |
| Diione_02 vs Hwoarang | 46–53 | 46.46% |
| Diione_02 vs Heihachi | 47–46 | 50.54% |
| Diione_02 vs Asuka | 46–39 | 54.12% |
| Diione_02 vs Law | 40–42 | 48.78% |
| Diione_02 vs Lidia | 22–59 | 27.16% |
| Diione_02 vs Lee | 38–38 | 50.00% |
| Diione_02 vs Paul | 36–39 | 48.00% |
| Diione_02 vs Lili | 29–42 | 40.85% |
| Diione_02 vs Lars | 30–38 | 44.12% |
| Diione_02 vs Azucena | 31–37 | 45.59% |
| Diione_02 vs Victor | 23–38 | 37.70% |
| Diione_02 vs Eddy | 21–33 | 38.89% |
| Diione_02 vs Jun | 21–31 | 40.38% |
| Diione_02 vs Feng | 27–24 | 52.94% |
| Diione_02 vs Xiaoyu | 18–30 | 37.50% |
| Diione_02 vs Devil Jin | 15–30 | 33.33% |
| Diione_02 vs Raven | 22–22 | 50.00% |
| Diione_02 vs Jack-8 | 22–19 | 53.66% |
| Diione_02 vs Claudio | 20–20 | 50.00% |
| Diione_02 vs Leroy | 13–26 | 33.33% |
| Diione_02 vs Nina | 18–19 | 48.65% |
| Diione_02 vs Kuma | 16–17 | 48.48% |
| Diione_02 vs Shaheen | 14–16 | 46.67% |
| Diione_02 vs Fahkumram | 11–18 | 37.93% |
| Diione_02 vs Leo | 13–15 | 46.43% |
| Diione_02 vs Clive | 16–10 | 61.54% |
| Diione_02 vs Alisa | 11–14 | 44.00% |
| Diione_02 vs Miary Zo | 13–4 | 76.47% |
| Diione_02 vs Anna | 4–11 | 26.67% |
| Diione_02 vs Zafina | 4–9 | 30.77% |
| Diione_02 vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.