| kimyohani vs Kazuya | 356–350 | 50.42% |
| kimyohani vs Paul | 246–305 | 44.65% |
| kimyohani vs Dragunov | 252–299 | 45.74% |
| kimyohani vs Reina | 277–268–1 | 50.83% |
| kimyohani vs Bryan | 203–315 | 39.19% |
| kimyohani vs Jin | 214–259 | 45.24% |
| kimyohani vs King | 240–225 | 51.61% |
| kimyohani vs Lili | 166–232 | 41.71% |
| kimyohani vs Hwoarang | 180–210 | 46.15% |
| kimyohani vs Steve | 172–167 | 50.74% |
| kimyohani vs Lidia | 154–150 | 50.66% |
| kimyohani vs Asuka | 128–166 | 43.54% |
| kimyohani vs Victor | 106–165 | 39.11% |
| kimyohani vs Azucena | 122–138 | 46.92% |
| kimyohani vs Jun | 105–142 | 42.51% |
| kimyohani vs Heihachi | 108–132 | 45.00% |
| kimyohani vs Law | 91–137 | 39.91% |
| kimyohani vs Yoshimitsu | 91–135 | 40.27% |
| kimyohani vs Fahkumram | 100–111 | 47.39% |
| kimyohani vs Devil Jin | 80–127 | 38.65% |
| kimyohani vs Claudio | 79–108 | 42.25% |
| kimyohani vs Leo | 67–107 | 38.51% |
| kimyohani vs Xiaoyu | 61–112 | 35.26% |
| kimyohani vs Lee | 67–106 | 38.73% |
| kimyohani vs Feng | 46–123 | 27.22% |
| kimyohani vs Alisa | 63–97 | 39.38% |
| kimyohani vs Clive | 69–89 | 43.67% |
| kimyohani vs Nina | 65–77 | 45.77% |
| kimyohani vs Jack-8 | 43–98 | 30.50% |
| kimyohani vs Leroy | 44–96 | 31.43% |
| kimyohani vs Lars | 37–95 | 28.03% |
| kimyohani vs Armor King | 59–59 | 50.00% |
| kimyohani vs Eddy | 46–69 | 40.00% |
| kimyohani vs Kuma | 40–53 | 43.01% |
| kimyohani vs Raven | 24–57 | 29.63% |
| kimyohani vs Shaheen | 21–58 | 26.58% |
| kimyohani vs Miary Zo | 27–33 | 45.00% |
| kimyohani vs Anna | 17–28 | 37.78% |
| kimyohani vs Zafina | 10–33 | 23.26% |
| kimyohani vs Panda | 13–23 | 36.11% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.