| colin3315 vs Kazuya | 326–271–1 | 54.61% |
| colin3315 vs Bryan | 289–274 | 51.33% |
| colin3315 vs Hwoarang | 291–249 | 53.89% |
| colin3315 vs Dragunov | 268–230 | 53.82% |
| colin3315 vs Jin | 221–220 | 50.11% |
| colin3315 vs Paul | 232–193 | 54.59% |
| colin3315 vs Steve | 190–192 | 49.74% |
| colin3315 vs Heihachi | 175–204 | 46.17% |
| colin3315 vs Reina | 193–155 | 55.46% |
| colin3315 vs Victor | 160–175 | 47.76% |
| colin3315 vs Asuka | 152–178 | 46.06% |
| colin3315 vs King | 171–151 | 53.11% |
| colin3315 vs Lili | 160–159 | 50.16% |
| colin3315 vs Jack-8 | 129–166 | 43.73% |
| colin3315 vs Law | 126–152 | 45.32% |
| colin3315 vs Feng | 152–125 | 54.87% |
| colin3315 vs Devil Jin | 117–133–1 | 46.80% |
| colin3315 vs Leroy | 118–133 | 47.01% |
| colin3315 vs Yoshimitsu | 129–117 | 52.44% |
| colin3315 vs Armor King | 120–123 | 49.38% |
| colin3315 vs Jun | 126–113 | 52.72% |
| colin3315 vs Lars | 115–122 | 48.52% |
| colin3315 vs Azucena | 116–121 | 48.95% |
| colin3315 vs Claudio | 106–124 | 46.09% |
| colin3315 vs Lee | 114–96 | 54.29% |
| colin3315 vs Shaheen | 95–87 | 52.20% |
| colin3315 vs Lidia | 88–91–1 | 49.16% |
| colin3315 vs Leo | 79–91 | 46.47% |
| colin3315 vs Alisa | 92–69 | 57.14% |
| colin3315 vs Clive | 73–88 | 45.34% |
| colin3315 vs Nina | 75–85 | 46.88% |
| colin3315 vs Eddy | 55–101 | 35.26% |
| colin3315 vs Zafina | 57–82 | 41.01% |
| colin3315 vs Xiaoyu | 72–64 | 52.94% |
| colin3315 vs Fahkumram | 67–57 | 54.03% |
| colin3315 vs Raven | 62–52 | 54.39% |
| colin3315 vs Kuma | 37–71 | 34.26% |
| colin3315 vs Anna | 40–47 | 45.98% |
| colin3315 vs Panda | 17–26 | 39.53% |
| colin3315 vs Miary Zo | 15–19 | 44.12% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.