| MotionWrldTre vs Jin | 24–11 | 68.57% |
| MotionWrldTre vs King | 22–12 | 64.71% |
| MotionWrldTre vs Heihachi | 18–15 | 54.55% |
| MotionWrldTre vs Bryan | 21–11 | 65.62% |
| MotionWrldTre vs Steve | 20–4 | 83.33% |
| MotionWrldTre vs Fahkumram | 17–7 | 70.83% |
| MotionWrldTre vs Kazuya | 11–11 | 50.00% |
| MotionWrldTre vs Dragunov | 15–6 | 71.43% |
| MotionWrldTre vs Azucena | 18–3 | 85.71% |
| MotionWrldTre vs Hwoarang | 17–3 | 85.00% |
| MotionWrldTre vs Yoshimitsu | 18–1 | 94.74% |
| MotionWrldTre vs Reina | 13–6 | 68.42% |
| MotionWrldTre vs Law | 14–4 | 77.78% |
| MotionWrldTre vs Xiaoyu | 13–4 | 76.47% |
| MotionWrldTre vs Asuka | 12–4 | 75.00% |
| MotionWrldTre vs Miary Zo | 6–10 | 37.50% |
| MotionWrldTre vs Lee | 11–3 | 78.57% |
| MotionWrldTre vs Clive | 10–4 | 71.43% |
| MotionWrldTre vs Paul | 8–5 | 61.54% |
| MotionWrldTre vs Leroy | 10–3 | 76.92% |
| MotionWrldTre vs Anna | 6–7 | 46.15% |
| MotionWrldTre vs Armor King | 8–5 | 61.54% |
| MotionWrldTre vs Jack-8 | 6–4 | 60.00% |
| MotionWrldTre vs Feng | 5–4 | 55.56% |
| MotionWrldTre vs Claudio | 8–1 | 88.89% |
| MotionWrldTre vs Nina | 7–2 | 77.78% |
| MotionWrldTre vs Victor | 7–2 | 77.78% |
| MotionWrldTre vs Lars | 4–4 | 50.00% |
| MotionWrldTre vs Leo | 2–5 | 28.57% |
| MotionWrldTre vs Jun | 6–1 | 85.71% |
| MotionWrldTre vs Devil Jin | 4–2 | 66.67% |
| MotionWrldTre vs Eddy | 4–2 | 66.67% |
| MotionWrldTre vs Kuma | 1–3 | 25.00% |
| MotionWrldTre vs Lili | 3–0 | 100.00% |
| MotionWrldTre vs Raven | 2–1 | 66.67% |
| MotionWrldTre vs Lidia | 3–0 | 100.00% |
| MotionWrldTre vs Alisa | 2–0 | 100.00% |
| MotionWrldTre vs Panda | 2–0 | 100.00% |
| MotionWrldTre vs Zafina | 2–0 | 100.00% |
| MotionWrldTre vs Shaheen | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.