| nfxKingNamco vs Law | 496–49–2 | 91.01% |
| nfxKingNamco vs King | 359–33–2 | 91.58% |
| nfxKingNamco vs Jin | 299–15–1 | 95.22% |
| nfxKingNamco vs Hwoarang | 274–26–3 | 91.33% |
| nfxKingNamco vs Steve | 256–24 | 91.43% |
| nfxKingNamco vs Kazuya | 218–15–1 | 93.56% |
| nfxKingNamco vs Paul | 199–22 | 90.05% |
| nfxKingNamco vs Eddy | 182–12 | 93.81% |
| nfxKingNamco vs Bryan | 167–26 | 86.53% |
| nfxKingNamco vs Alisa | 181–10 | 94.76% |
| nfxKingNamco vs Yoshimitsu | 164–25 | 86.77% |
| nfxKingNamco vs Lili | 150–13 | 92.02% |
| nfxKingNamco vs Feng | 139–18 | 88.54% |
| nfxKingNamco vs Nina | 131–18 | 87.92% |
| nfxKingNamco vs Dragunov | 124–18–2 | 87.32% |
| nfxKingNamco vs Reina | 133–10 | 93.01% |
| nfxKingNamco vs Jack-8 | 128–5 | 96.24% |
| nfxKingNamco vs Xiaoyu | 110–21 | 83.97% |
| nfxKingNamco vs Devil Jin | 116–14 | 89.23% |
| nfxKingNamco vs Victor | 108–13–1 | 89.26% |
| nfxKingNamco vs Asuka | 116–4 | 96.67% |
| nfxKingNamco vs Lars | 102–16–1 | 86.44% |
| nfxKingNamco vs Jun | 107–7 | 93.86% |
| nfxKingNamco vs Lee | 93–13 | 87.74% |
| nfxKingNamco vs Azucena | 91–15 | 85.85% |
| nfxKingNamco vs Leroy | 71–8 | 89.87% |
| nfxKingNamco vs Claudio | 60–9 | 86.96% |
| nfxKingNamco vs Raven | 59–9 | 86.76% |
| nfxKingNamco vs Lidia | 66–0 | 100.00% |
| nfxKingNamco vs Leo | 60–5 | 92.31% |
| nfxKingNamco vs Zafina | 58–6 | 90.62% |
| nfxKingNamco vs Kuma | 45–2 | 95.74% |
| nfxKingNamco vs Shaheen | 23–4 | 85.19% |
| nfxKingNamco vs Panda | 19–2 | 90.48% |
| nfxKingNamco vs Heihachi | 7–5 | 58.33% |
| nfxKingNamco vs Anna | 8–1 | 88.89% |
| nfxKingNamco vs Clive | 3–0 | 100.00% |
| nfxKingNamco vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.