| Canstandin vs Kazuya | 321–267 | 54.59% |
| Canstandin vs Jin | 333–254 | 56.73% |
| Canstandin vs Bryan | 292–229 | 56.05% |
| Canstandin vs King | 236–196 | 54.63% |
| Canstandin vs Hwoarang | 210–152 | 58.01% |
| Canstandin vs Dragunov | 191–157 | 54.89% |
| Canstandin vs Reina | 199–148 | 57.35% |
| Canstandin vs Paul | 174–171 | 50.43% |
| Canstandin vs Lee | 174–142 | 55.06% |
| Canstandin vs Devil Jin | 143–157 | 47.67% |
| Canstandin vs Lars | 140–125 | 52.83% |
| Canstandin vs Heihachi | 156–107 | 59.32% |
| Canstandin vs Yoshimitsu | 135–111–1 | 54.88% |
| Canstandin vs Steve | 125–119 | 51.23% |
| Canstandin vs Law | 123–119 | 50.83% |
| Canstandin vs Lili | 128–108 | 54.24% |
| Canstandin vs Alisa | 131–83 | 61.21% |
| Canstandin vs Jun | 97–105 | 48.02% |
| Canstandin vs Feng | 120–79 | 60.30% |
| Canstandin vs Nina | 94–104 | 47.47% |
| Canstandin vs Claudio | 105–86 | 54.97% |
| Canstandin vs Leo | 92–98 | 48.42% |
| Canstandin vs Zafina | 74–109 | 40.44% |
| Canstandin vs Azucena | 97–84 | 53.59% |
| Canstandin vs Asuka | 94–80 | 54.02% |
| Canstandin vs Xiaoyu | 88–84 | 51.16% |
| Canstandin vs Raven | 86–86 | 50.00% |
| Canstandin vs Lidia | 74–83 | 47.13% |
| Canstandin vs Victor | 82–74 | 52.56% |
| Canstandin vs Jack-8 | 85–66 | 56.29% |
| Canstandin vs Fahkumram | 84–54 | 60.87% |
| Canstandin vs Leroy | 66–65 | 50.38% |
| Canstandin vs Shaheen | 66–64 | 50.77% |
| Canstandin vs Eddy | 61–62 | 49.59% |
| Canstandin vs Clive | 47–60 | 43.93% |
| Canstandin vs Armor King | 55–39 | 58.51% |
| Canstandin vs Kuma | 21–38 | 35.59% |
| Canstandin vs Anna | 32–27 | 54.24% |
| Canstandin vs Miary Zo | 13–11 | 54.17% |
| Canstandin vs Panda | 10–10 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.