| Clock it vs Reina | 4–1 | 80.00% |
| Clock it vs Heihachi | 4–1 | 80.00% |
| Clock it vs King | 3–1 | 75.00% |
| Clock it vs Lili | 2–2 | 50.00% |
| Clock it vs Dragunov | 4–0 | 100.00% |
| Clock it vs Hwoarang | 3–0 | 100.00% |
| Clock it vs Xiaoyu | 2–1 | 66.67% |
| Clock it vs Kazuya | 2–1 | 66.67% |
| Clock it vs Law | 2–0 | 100.00% |
| Clock it vs Leo | 0–2 | 0.00% |
| Clock it vs Lee | 1–1 | 50.00% |
| Clock it vs Armor King | 0–2 | 0.00% |
| Clock it vs Asuka | 1–0 | 100.00% |
| Clock it vs Panda | 1–0 | 100.00% |
| Clock it vs Azucena | 1–0 | 100.00% |
| Clock it vs Victor | 1–0 | 100.00% |
| Clock it vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.