| DixieNormus vs King | 190–157 | 54.76% |
| DixieNormus vs Dragunov | 183–163 | 52.89% |
| DixieNormus vs Jin | 185–157 | 54.09% |
| DixieNormus vs Kazuya | 188–149 | 55.79% |
| DixieNormus vs Hwoarang | 194–140 | 58.08% |
| DixieNormus vs Bryan | 161–155 | 50.95% |
| DixieNormus vs Lili | 149–152 | 49.50% |
| DixieNormus vs Steve | 166–127 | 56.66% |
| DixieNormus vs Leo | 152–140 | 52.05% |
| DixieNormus vs Paul | 175–116 | 60.14% |
| DixieNormus vs Law | 159–116 | 57.82% |
| DixieNormus vs Yoshimitsu | 140–116 | 54.69% |
| DixieNormus vs Reina | 144–106 | 57.60% |
| DixieNormus vs Asuka | 125–94 | 57.08% |
| DixieNormus vs Victor | 111–105 | 51.39% |
| DixieNormus vs Lars | 102–100 | 50.50% |
| DixieNormus vs Nina | 99–99 | 50.00% |
| DixieNormus vs Eddy | 96–100 | 48.98% |
| DixieNormus vs Jun | 119–73 | 61.98% |
| DixieNormus vs Feng | 106–84 | 55.79% |
| DixieNormus vs Devil Jin | 99–84 | 54.10% |
| DixieNormus vs Lee | 93–89 | 51.10% |
| DixieNormus vs Jack-8 | 90–88 | 50.56% |
| DixieNormus vs Azucena | 84–86 | 49.41% |
| DixieNormus vs Raven | 71–79 | 47.33% |
| DixieNormus vs Alisa | 85–62 | 57.82% |
| DixieNormus vs Lidia | 91–43 | 67.91% |
| DixieNormus vs Xiaoyu | 65–68 | 48.87% |
| DixieNormus vs Claudio | 59–68 | 46.46% |
| DixieNormus vs Heihachi | 52–67 | 43.70% |
| DixieNormus vs Shaheen | 53–51 | 50.96% |
| DixieNormus vs Kuma | 58–45 | 56.31% |
| DixieNormus vs Leroy | 45–49 | 47.87% |
| DixieNormus vs Zafina | 24–60 | 28.57% |
| DixieNormus vs Clive | 8–18 | 30.77% |
| DixieNormus vs Panda | 8–17 | 32.00% |
| DixieNormus vs Armor King | 9–11 | 45.00% |
| DixieNormus vs Fahkumram | 6–1 | 85.71% |
| DixieNormus vs Miary Zo | 4–2 | 66.67% |
| DixieNormus vs Anna | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.