| NISSAN GT-R R32 vs King | 108–73 | 59.67% |
| NISSAN GT-R R32 vs Jin | 99–75 | 56.90% |
| NISSAN GT-R R32 vs Xiaoyu | 100–68 | 59.52% |
| NISSAN GT-R R32 vs Dragunov | 95–62 | 60.51% |
| NISSAN GT-R R32 vs Yoshimitsu | 77–78 | 49.68% |
| NISSAN GT-R R32 vs Hwoarang | 79–71 | 52.67% |
| NISSAN GT-R R32 vs Bryan | 68–82 | 45.33% |
| NISSAN GT-R R32 vs Lili | 91–58 | 61.07% |
| NISSAN GT-R R32 vs Kazuya | 87–52 | 62.59% |
| NISSAN GT-R R32 vs Feng | 66–69 | 48.89% |
| NISSAN GT-R R32 vs Paul | 75–58 | 56.39% |
| NISSAN GT-R R32 vs Lars | 69–56 | 55.20% |
| NISSAN GT-R R32 vs Nina | 63–59 | 51.64% |
| NISSAN GT-R R32 vs Lee | 64–52 | 55.17% |
| NISSAN GT-R R32 vs Devil Jin | 61–51 | 54.46% |
| NISSAN GT-R R32 vs Reina | 74–37 | 66.67% |
| NISSAN GT-R R32 vs Azucena | 54–55 | 49.54% |
| NISSAN GT-R R32 vs Steve | 62–40 | 60.78% |
| NISSAN GT-R R32 vs Leo | 55–40 | 57.89% |
| NISSAN GT-R R32 vs Eddy | 61–32 | 65.59% |
| NISSAN GT-R R32 vs Raven | 53–38 | 58.24% |
| NISSAN GT-R R32 vs Law | 58–30 | 65.91% |
| NISSAN GT-R R32 vs Jun | 54–34 | 61.36% |
| NISSAN GT-R R32 vs Asuka | 48–36 | 57.14% |
| NISSAN GT-R R32 vs Alisa | 51–33 | 60.71% |
| NISSAN GT-R R32 vs Victor | 39–36 | 52.00% |
| NISSAN GT-R R32 vs Shaheen | 40–32 | 55.56% |
| NISSAN GT-R R32 vs Zafina | 36–30 | 54.55% |
| NISSAN GT-R R32 vs Claudio | 37–27 | 57.81% |
| NISSAN GT-R R32 vs Kuma | 35–23 | 60.34% |
| NISSAN GT-R R32 vs Jack-8 | 30–24 | 55.56% |
| NISSAN GT-R R32 vs Leroy | 33–19 | 63.46% |
| NISSAN GT-R R32 vs Heihachi | 23–17 | 57.50% |
| NISSAN GT-R R32 vs Anna | 20–16 | 55.56% |
| NISSAN GT-R R32 vs Clive | 11–17 | 39.29% |
| NISSAN GT-R R32 vs Panda | 7–16 | 30.43% |
| NISSAN GT-R R32 vs Lidia | 14–4 | 77.78% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.