Name history
| Nerf pls | |
| BZNPy | |
| BZNP Y | |
| BZN/ Steve | |
| STEVE PARAGUAYO | |
| steve fox PARAG | |
| SteveFox | |
| BzNpY |
| Nerf pls vs King | 129–175 | 42.43% |
| Nerf pls vs Jin | 86–122 | 41.35% |
| Nerf pls vs Kazuya | 83–100 | 45.36% |
| Nerf pls vs Steve | 53–99 | 34.87% |
| Nerf pls vs Reina | 62–72 | 46.27% |
| Nerf pls vs Bryan | 63–61 | 50.81% |
| Nerf pls vs Dragunov | 56–63 | 47.06% |
| Nerf pls vs Hwoarang | 44–52 | 45.83% |
| Nerf pls vs Law | 38–56 | 40.43% |
| Nerf pls vs Victor | 33–60 | 35.48% |
| Nerf pls vs Heihachi | 26–65 | 28.57% |
| Nerf pls vs Lidia | 35–51 | 40.70% |
| Nerf pls vs Azucena | 40–45 | 47.06% |
| Nerf pls vs Lili | 31–53 | 36.90% |
| Nerf pls vs Asuka | 35–48 | 42.17% |
| Nerf pls vs Eddy | 26–53 | 32.91% |
| Nerf pls vs Yoshimitsu | 32–45 | 41.56% |
| Nerf pls vs Paul | 21–44 | 32.31% |
| Nerf pls vs Clive | 31–33 | 48.44% |
| Nerf pls vs Lee | 15–48 | 23.81% |
| Nerf pls vs Jun | 28–32 | 46.67% |
| Nerf pls vs Devil Jin | 22–30 | 42.31% |
| Nerf pls vs Nina | 10–38 | 20.83% |
| Nerf pls vs Alisa | 16–31 | 34.04% |
| Nerf pls vs Miary Zo | 18–29 | 38.30% |
| Nerf pls vs Lars | 20–21 | 48.78% |
| Nerf pls vs Feng | 18–19 | 48.65% |
| Nerf pls vs Claudio | 7–28 | 20.00% |
| Nerf pls vs Zafina | 17–17 | 50.00% |
| Nerf pls vs Xiaoyu | 12–21 | 36.36% |
| Nerf pls vs Armor King | 11–18 | 37.93% |
| Nerf pls vs Leo | 14–12 | 53.85% |
| Nerf pls vs Leroy | 8–18 | 30.77% |
| Nerf pls vs Anna | 11–13 | 45.83% |
| Nerf pls vs Jack-8 | 9–12 | 42.86% |
| Nerf pls vs Fahkumram | 3–18 | 14.29% |
| Nerf pls vs Kuma | 7–11 | 38.89% |
| Nerf pls vs Raven | 7–10 | 41.18% |
| Nerf pls vs Shaheen | 7–6 | 53.85% |
| Nerf pls vs Panda | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.