| DRAIDJSH vs Kazuya | 267–262 | 50.47% |
| DRAIDJSH vs Hwoarang | 209–197 | 51.48% |
| DRAIDJSH vs Paul | 179–218 | 45.09% |
| DRAIDJSH vs Bryan | 171–206 | 45.36% |
| DRAIDJSH vs Dragunov | 168–209 | 44.56% |
| DRAIDJSH vs King | 147–214 | 40.72% |
| DRAIDJSH vs Reina | 180–154 | 53.89% |
| DRAIDJSH vs Jin | 147–170 | 46.37% |
| DRAIDJSH vs Asuka | 133–168 | 44.19% |
| DRAIDJSH vs Victor | 142–125 | 53.18% |
| DRAIDJSH vs Steve | 124–133 | 48.25% |
| DRAIDJSH vs Law | 107–135 | 44.21% |
| DRAIDJSH vs Azucena | 137–99 | 58.05% |
| DRAIDJSH vs Yoshimitsu | 112–114 | 49.56% |
| DRAIDJSH vs Lili | 91–135 | 40.27% |
| DRAIDJSH vs Jun | 123–93 | 56.94% |
| DRAIDJSH vs Devil Jin | 87–117 | 42.65% |
| DRAIDJSH vs Feng | 72–104 | 40.91% |
| DRAIDJSH vs Lars | 79–96 | 45.14% |
| DRAIDJSH vs Claudio | 69–105 | 39.66% |
| DRAIDJSH vs Lee | 76–94 | 44.71% |
| DRAIDJSH vs Heihachi | 74–86 | 46.25% |
| DRAIDJSH vs Jack-8 | 73–79 | 48.03% |
| DRAIDJSH vs Leo | 62–77 | 44.60% |
| DRAIDJSH vs Alisa | 48–85 | 36.09% |
| DRAIDJSH vs Lidia | 63–69 | 47.73% |
| DRAIDJSH vs Leroy | 63–56 | 52.94% |
| DRAIDJSH vs Nina | 58–59 | 49.57% |
| DRAIDJSH vs Clive | 65–47 | 58.04% |
| DRAIDJSH vs Eddy | 51–58 | 46.79% |
| DRAIDJSH vs Xiaoyu | 40–68 | 37.04% |
| DRAIDJSH vs Fahkumram | 49–59 | 45.37% |
| DRAIDJSH vs Armor King | 46–60 | 43.40% |
| DRAIDJSH vs Raven | 51–50 | 50.50% |
| DRAIDJSH vs Kuma | 44–54 | 44.90% |
| DRAIDJSH vs Shaheen | 27–59 | 31.40% |
| DRAIDJSH vs Anna | 41–44 | 48.24% |
| DRAIDJSH vs Zafina | 41–38 | 51.90% |
| DRAIDJSH vs Miary Zo | 37–29 | 56.06% |
| DRAIDJSH vs Panda | 16–22 | 42.11% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.